Stamina regeneration too low

Hi All

Further to the new update it’s clear that the speed that stamina regenerates at is far too low in order to properly farm badges and/or heroes. The stamina regen item helps, but this is hard to come by and only works for a short period (as it should, it’s balanced on its own). But it still means that it takes days and days of slow farming and that you have to focus only on either badges or hero chips with no end in sight.

Can you review stamina regen and potentially add new perks for us to help with this!

4 Likes

Also the max amount to complete a full badge,the bits should be reduced to 35. 50 bits is just too much and drop rate is really really low. On top of it the stamina req for later chapters is also high. Maintain some stability perblue

In light of the 6* hero update I agree 100%.

There simply isn’t enough stamina to make any meaningful difference anymore.

Regeneration needs to be globally improved, or the higher cost to do higher chapters need to be scrapped.

The game is far too heavily weighed towards payers now…not even subscribed players like me can make any meaningful progress at higher levels anymore.

It is crazy slow bogs the game down makes me not wanna play…

Agree @Razzle_Dazzle - Pure greed knowing that the Whales will pay - whilst the others get to wallow in the shallows hoping to catch a break.

The stamina regen combined with the high cost to farm the orange badges and the pure number of badges required makes leveling up a slow grind, of course doable - but very grindy…

Not sure why this was hidden - again…

Personally I would say that at hitting certain team levels, there should be a stamina regen speed increase to assist with the grind which could be enhanced by guild perks.

That way it’s easy to scale it with player level and guild perks on top.

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