Stanley Pines | Character Concept

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Stanley Pines

Stanley Pines is a 2 star Frontline Control. With his tricks up his sleeves, Stanley is ready to use his frauds & “legal” actions to grab riches & shattered dreams right from his enemies.

“When there’s no cops around, anything’s legal!”

White: Tricky Brawler
Passive - Instead of having a basic attack, Stanley presents a “real” attraction for Y seconds, stealing Y energy from each enemy

Active - Stanley switches from his 8-ball cane to his brass knuckles. Dealing X Normal damage with each punch. Stanley can switch from his brass knuckles & his 8 ball cane everytime he uses his active

Green: Taking “Legal” Actions
8-ball Cane - If an enemy interrupts Stan by attacking while he is presenting, Stan will wack the enemy dealing X Normal damage & stunning them for Y seconds

Brass Knuckles - Stan does two heavy punches to the closest enemy, dealing X Normal damage & stealing Y energy from them

Blue: Extra Goods
8-ball Cane - Stan gains X reality each time he presents a attraction

Brass Knuckles - Stan gains X armor each time one of his allies uses their Active skill

Purple: Given Salary
Everytime Stan presents a attraction, he & his allies receive X skill power

The skill power may be reduced on allies above level X

Red: Fun in No Refunds
Stan can now blind enemies for Y seconds each time he presents a attraction.

Blind may fail on enemies above level X

Additional stat boosts:

X+ Reality
X+ Armor
X+ Basic Damage to Brass Knuckles

Entrance- Stan appears in a mist of clouds, adjusting his hat & bowtie

Victory- Stan raises his arms while a cash shower starts to pour on him

Defeat- Stan takes out a cash register & checks if he got his money & starts to flee
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Friendships

Stanley Pines/Scrooge Mcduck
Money making Pals
• Stan now can share Y energy with his allies each time he presents a Attraction
• Stan heals X health everytime he presents a attraction

Stanley Pines/Genie
A little too much Money
• +10 tenacity & +3000 health
• Stan’s Basic attacks from Brass Knuckles can silence the enemy for 0.5 seconds

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