Thackery Binx

Happy Halloween everyone! :jack_o_lantern:


Stars at the beginning: :star:
Role: Support
Position: Mid
Team: Red

Entrance: Binx jumps into his position.
Victory: Binx sits down.
Defeat: Binx hisses at enemies.

Quote: “You hags! There are not enough children in the world to make thee young and beautiful!’’

Basic attack: Binx hisses at the enemies, dealing damage to a random enemy

White skill: Protective Brother
The Player chooses one type of damage, Normal Damage, Fantastic Damage, or True Damage. Binx and allies will become immune from receiving the selected type of damage for 8 seconds, while also Binx and his allies will deal 50% more damage with their attacks as long as they deal two unselected damage types.
While on auto, normal damage is chosen first, then fantastic damage, and lastly true damage and cycle back to the first damage type.

The Damage Type Immunity has a chance to fail on allies above level X.

Green skill: Cat Scuffle :sparkles:
Binx jumps at the closest enemy, dealing X damage and stunning them for 10 seconds, Binx then jumps onto two other random enemies, dealing X damage and stunning them for 6 seconds.

When Binx targets a disabled enemy, he will deal 100% more damage and extend the duration of all active disables by 5 seconds.

Blue Skill: Immortal Cat
Binx revives himself when his HP falls to 0. The revive heals Binx X HP.

Binx can revive 3 times per wave.

Purple Skill: The Black Cat
Binx and his allies now have a 40% chance to dodge the two damage types which weren’t selected by ‘‘Protective Brother’’ over the duration of the buff.

The Dodges has a chance to fail on allies above level X.

Red Skill: Cat Guidance
Binx gains 1000 energy whenever he revives and he gains invincibility for 3 seconds.

Binx gains 50% of his armor as basic damage and 50% of his reality as Skill Power. Binx’s buffs stay on him after revive and all buffs which increase Binx’s Armor and Reality increase its strength by 100% and its duration by 100%.

Additional stat boosts:
+X Reality


Fairy Godmother - Good Magic
After discovering Binx’s story, Fairy Godmother decides to show Binx that there is good magic around as well.

Energy From Dodges

  • +X Max HP to Binx and allies
  • +X BD to Binx and allies
  • Binx and allies are immune to Saps for the first 1.2 seconds of each wave (+1.2s per star)
  • Whenever Binx and his allies dodge an attack or debuff they gain 15 energy (+15 energy per star)

Alice - Hide and Seek
The evil Sanderson Sisters are trying to steal the youngth from a child again, and this time they targeted Alice, thankfully, she crosses her paths with Binx and he decided to keep her safe and far from the witches.

Team Share Tenacity

  • +X Reality for Binx and allies
  • +X SP
  • The ally with the highest Tenacity gains +10 Tenacity (+10 per star)
  • The ally with the highest Tenacity shares 18% of their Tenacity with allies (+18% share per star)

This is a pretty good concept!

Um, where are the extra allies for the campaigns? It seems to me that you are missing them.

I never include them…

Oh, and added basic attack, this was missing.

1 Like

Other than that, Two thumbs up on the concept!

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