That One Costume Designer

My sources of Edna’s skills aren’t random, I assure you.

Most of the concept is inspired from Elastigirl’s visit with Edna. Especially from this scene

The main part of the scene I used was of Edna showing Elastigirl of Jack-Jack’s costume.

Anyways, read on!


Edna Mode



“I never look back, darling. It distracts from the now.”


Edna is a front-line support hero


Trial Team: Red


Stars: :star:


ANIMATIONS

Entrance: Edna walks into the battlefield

Victory: Edna jumps up and raises her arms in the air

Like this:
image

Defeat: Edna throws her newspaper onto the ground and crosses her arms


Basic Attack: Edna hits an enemy with her newspaper, dealing Y damage


SKILLS

White Skill: Security System
:sparkles: Fantastic Damage
Edna presses on a control button, having some guns pop out of the ground near Edna as they shoot each enemy 3 times, dealing X damage within each hit, granting all allies a shield that protects allies from X damage for 7 seconds

Green Skill: Get Over It
:sparkles: Fantastic Damage
Edna Mode goes the nearest enemy to her and slaps them 3 times with her newspaper, dealing X damage within each hit

Edna also decreases the enemy’s basic damage by X

Blue Skill: Flamethrowers
:sparkles: Fantastic Damage
Edna presses on a button on a remote control, having some flamethrowers descend from above, shooting fire at all enemies. This deals X damage over time to all enemies for 5 seconds

This skill also shields allies for X HP for 5 seconds

Purple Skill: No Capes
Whenever allies are shielded from any source, they gain 2 stacks “Capeless”

Each stack of “Capeless” may resist the damage and effects of an attack that has an area of effect

Allies may gain 50 energy whenever a stack of “Capeless” is removed

This effect may fail against allies above level Z

Red Skill: Costume Designs
For every stack of “Capeless” they have, allies may now gain Z basic damage for the rest of the wave whenever they are hit by an enemy

Allies are also shielded from Z damage for 4 seconds every 14 seconds

Shield may fail to be granted onto allies above level Z

Additional Stat Boosts:
+Z Max HP
+Z Skill Power
+Z damage to Tank role enemies with “Security System”

X = Skill Power; Y = Basic Damage; Z = Level Cap

FRIENDSHIPS

Edna Mode - Jack-Jack
Costume Nanny
Ignoring Damage Over Time
Allies: Jack Skellington, Elastigirl, Merlin

  • +Z Skill Power
  • Edna’s allies ignore 10% of damage done by damage over time skills whenever they are shielded

Edna Mode - Yzma
A Tailor’s Measurements
Stronger Shields for the Frail
Allies: Miss Piggy, Jack-Jack, Violet

  • +Z Skill Power
  • +Z Shield HP to allies under 50% of their Max HP
  • Any shields from any source protects allies from 5% percent more damage for every 10% of their Max HP that they’re missing (Percentage of missing Max HP decreases by 1.25% for every added star)

Hope you liked it!

8 Likes

ANNOUNCEMENTS

  • Upcoming Concepts
    • Sarge
    • Mr. Potato Head
    • NEW “SERIES”
    • Ash-Greninja
    • Nihilego
    • UNDERTALE RETURNS!
    • Muffet
1 Like

I love how you use old characters from launch and use them in friendship

1 Like

What stun? :thinking:

Is this per star or total? Per star is way too OP, total feels underwhelming.

This bit is a little confusing. At five stars, allies with a shield are invincible when below half health.

2 Likes

I never erased it… (it was from the original concept)

I’ll decrease it by 10% per star then

Only the shields get stronger. Should have clarified

Edna Mode!!! :grin::grin::grin::grin:

Does this include attacks like Violet’s shield roll and Nicks lemmings??

This seems like a little bit extra as an effect as this skill already has a lot going on, just a thought.

But that is it!! I love your idea of a friendship with Yzma based on that tailor scene. Great job. :grin:

Plus, it is Edna Mode!!!

3 Likes

I don’t think they count as AOE damage… do they?

Still, that’s a bit much. I’d tack on a line saying the effect only occurs when shielded.

That makes more sense. :upside_down_face:

2 Likes

I have no idea, that is why I asked.

If by AoE you mean hitting multiple enemies, then they do…

If by AoE you mean one hit dealing damage to multiple foes, but not necessarily all, then I guess it wouldn’t…

Is there a residential professional gamer who can help me out??

In the end, it is up to you as this is your concept. :grin:

An AOE is the area of effect. It’s like a drop of water (the attack) that ripples the body of water until a certain point (the AOE).

So… no

1 Like

As a gamer, I also rule ‘no’. The shield roll and lemmings hit the entire screen, while AoE targets everything within a certain area.

2 Likes

Meh, fair enough, your concept, your rules. :grin:

Perblue should use your concept as inspirtion to add edna mode

That is offensive you know @Chief_Lionheart_XLI

I know they won’t add Edna, but I could give them inspiration

Oh okay cause I thought that- nevermind

Maybe we would get a costume shop! Like how we got War with shank!

We need to get customes shop and edna mode will be perfect for this we need to show we want this

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