Merry Christmas, everyone! Here is my concept of Carl Fredricksen. He will be one of the last concepts I post this year. I wanted to release him Friday, but then there was school and some stuff after. So I decided to instead post it on Christmas. Enjoy!
Carl Fredricksen
“You in the suit! Yes you! Take a bath, hippie!”
Carl Fredricksen is a mid-line control hero
Trial Team: Yellow
Stars:
ANIMATIONS
Entrance: Carl walks into the battlefield
Victory: Carl raises his fists into the air
K.O.: Carl put his hands on his knees, gasping for air
Basic Attack: Carl throws a tennis ball at an enemy, dealing Y damage
SKILLS
White Skill: Harmful Savings
Normal Damage
Passive: Every time Carl deals damage to an enemy, he gains 2 stacks of “Change”. Each stack of “Change” grants Carl X basic damage
Carl may only have 100 stacks of “Change”
Active: Carl throws a jar of coins at an enemy, dealing X damage for every stack of “Change” to all surrounding enemies and the target
Carl also slows enemies’ attack and movement speed by 1% per stack of “Change” he has for 7 seconds
If Carl uses his active when he has 100 stacks of “Change”, he instead stuns enemies for 9 seconds
Green Skill: Fetch
Normal Damage
Every 3 basic attacks, Dug will run across the battlefield, dealing X damage to all enemies
This skill has a 65% chance to blind all enemies for 5 seconds
This is how Dug looks like:
Blue Skill: Elderly Strength
Normal Damage
Carl lifts up his cane and hits the enemy nearest to him, dealing X damage over time for 6 seconds and stunning the enemy for 4 seconds
Stun may fail against enemies above level Z
Purple Skill: Man’s Best Friend
Whenever Carl uses “Fetch”, he heals himself for X HP and gains Z crit damage for the rest of the wave
Red Skill: Volume Control
Carl is now immune to silences, charms, and damage from basic attacks
Carl heals himself for 10% of the damage a basic attack would do to him
This effect is reduced against enemies above level Z
Additional Stat Boosts:
+Z Max HP
+Z Armor
+Z Basic Damage
X = Skill Power; Y = Basic Damage; Z = Level Cap
FRIENDSHIPS
Carl Fredricksen - Stitch
Canine Helper
More Damage to the Furthermost Enemies
Allies: The Mad Hatter, Hiro, Merlin
- +X Skill Power
- Carl’s basic attacks now aim for the farthermost enemies
- “Fetch” deals 20% more damage to the farthermost enemy
Carl Fredricksen - Scrooge McDuck
Buying Real Estate
Shield on Defeat
Allies: Hades, Megara, Dash
- +X Max HP
- Carl grants all allies a shield equal to 5% of his Max HP whenever an ally is defeated
Hope you liked it!