That One Elder

Merry Christmas, everyone! Here is my concept of Carl Fredricksen. He will be one of the last concepts I post this year. I wanted to release him Friday, but then there was school and some stuff after. So I decided to instead post it on Christmas. Enjoy!

Carl Fredricksen

“You in the suit! Yes you! Take a bath, hippie!”

Carl Fredricksen is a mid-line control hero

Trial Team: Yellow

Stars: :star::star:


Entrance: Carl walks into the battlefield

Victory: Carl raises his fists into the air

K.O.: Carl put his hands on his knees, gasping for air

Basic Attack: Carl throws a tennis ball at an enemy, dealing Y damage


White Skill: Harmful Savings
:fist: Normal Damage
Passive: Every time Carl deals damage to an enemy, he gains 2 stacks of “Change”. Each stack of “Change” grants Carl X basic damage

Carl may only have 100 stacks of “Change”

Active: Carl throws a jar of coins at an enemy, dealing X damage for every stack of “Change” to all surrounding enemies and the target

Carl also slows enemies’ attack and movement speed by 1% per stack of “Change” he has for 7 seconds

If Carl uses his active when he has 100 stacks of “Change”, he instead stuns enemies for 9 seconds

Green Skill: Fetch
:fist: Normal Damage
Every 3 basic attacks, Dug will run across the battlefield, dealing X damage to all enemies

This skill has a 65% chance to blind all enemies for 5 seconds

This is how Dug looks like:

Blue Skill: Elderly Strength
:fist: Normal Damage
Carl lifts up his cane and hits the enemy nearest to him, dealing X damage over time for 6 seconds and stunning the enemy for 4 seconds

Stun may fail against enemies above level Z

Purple Skill: Man’s Best Friend
Whenever Carl uses “Fetch”, he heals himself for X HP and gains Z crit damage for the rest of the wave

Red Skill: Volume Control
Carl is now immune to silences, charms, and damage from basic attacks

Carl heals himself for 10% of the damage a basic attack would do to him

This effect is reduced against enemies above level Z

Additional Stat Boosts:
+Z Max HP
+Z Armor
+Z Basic Damage

X = Skill Power; Y = Basic Damage; Z = Level Cap


Carl Fredricksen - Stitch
Canine Helper
More Damage to the Furthermost Enemies
Allies: The Mad Hatter, Hiro, Merlin

  • +X Skill Power
  • Carl’s basic attacks now aim for the farthermost enemies
  • “Fetch” deals 20% more damage to the farthermost enemy

Carl Fredricksen - Scrooge McDuck
Buying Real Estate
Shield on Defeat
Allies: Hades, Megara, Dash

  • +X Max HP
  • Carl grants all allies a shield equal to 5% of his Max HP whenever an ally is defeated

Hope you liked it!



  • Upcoming Concepts
    • The Fates
      • Coming this weekend
    • Mary Poppins
      • January 1
    • Russell
    • Mr. Potato Head
    • Sarge
    • Edna Mode

Can you stop?

1 Like

It all has to do with death. Carl is so old and Hades wants to claim Carl’s life

No. I only add GIFs to describe animations, and I believe I have explained thoroughly enough. Deal with it.

I don’t want any mentions of other concepts that aren’t of this character

You have asked me about the concept multiple times already. Don’t you think it’s too much?

Do you mean Sarge from Cars?

No sarge from toy story

1 Like

@C-train is correct. I meant Sarge from Toy Story. I honestly forgot that Sarge from Cars existed :sweat_smile:

I forgot their name at least

A friendship with Hades, the lord of the dead?
That’s a little dark but okay.

I see. Sip a coffee*

No advertising @Ashketchum95

I’ve seen Disney be darker

Or should I change it to Scrooge…

Or maybe it could be about seeing Ellie? Oooooooooo…

Changed it :smile:

Never thought about that.

1 Like
PerBlue Entertainment | Terms of Use | Cookie Policy | © Disney