The Blue Emotion

Sadness



“Crying helps me slow down and obsess over the weight of life’s problems.”


Sadness expresses herself on the battlefield, slowing enemies down with her gloominess.


INFO

Trial Team: Yellow

Position: Mid

Role: Control

Stars: :star:


ANIMATIONS

Entrance: Sadness walks into the battlefield

Victory: Sadness chuckles

K.O.: Sadness begins crying and falls forward onto the ground


Basic Attack: Sadness sobs for a bit


SKILLS

White Skill: Circle of Sadness
Passive: Every basic attack, Sadness receives a stack of “Gloominess”. Sadness can have a max of 5 stacks of “Gloominess”.

Active: Sadness falls forward in despair, consuming all stacks of “Gloominess” and creating an area around her. Sadness stays like this for 4 seconds, and may last one second longer for every stack of “Gloominess” consumed. Enemies who enter the area lose 10% attack speed and 10% movement speed per second. Each slow lasts 14 seconds.

Slow may fail against enemies above level Z.

Green Skill: Feeling Down
Every 3 basic attacks, the frontmost enemy has their attack and movement speed slowed by 30% for 6 seconds.

Sadness gains 20 energy every 3 seconds for every enemy that is slowed.

Energy gain and slow may fail against slowed enemies who are above level Z.

Blue Skill: Tearful Cloud
:sparkles: Fantastic Damage
At the beginning of every wave, Sadness slowly hovers over the battlefield, riding on a cloud that pours rain over enemies, dealing X damage and applying 2 stacks of “Fatigue” on them. Sadness also slows their attack speed and movement speed by 50% for 6 seconds.

Fatigue and slow may fail against enemies above level Z.

Purple Skill: Feeling Blue
:sparkles: Fantastic Damage
For every stack of “Gloominess” Sadness has, enemies are dealt X damage per second for every debuff they have.

Red Skill: Giving Up
When an enemy enters Sadness’ “Circle of Sadness”, they are sapped for 2 seconds for every stack of “Fatigue” they have.

Sapped enemies lose X reality.

This may fail against enemies above level Z.

Additional Stat Boosts:
+Z Max HP
+Z Skill Power
+Z Damage with “Tearful Cloud”

X = Skill Power; Y = Basic Damage; Z = Level Cap

FRIENDSHIPS

Sadness - Joy
The Bright Side
Allies Get Skill Power
Allies: Stitch, Bo Peep, Pooh

  • +Z Skill Power
  • Allies gain Z Skill Power for every stack “Gloominess” Sadness has.
  • Allies with a Skill Power boost gain 7 Reality reduction

Sadness - Eeyore
Under the Weather
More Fatigue
Allies: Pleakley, Jasmine, Tigger

  • +Z Max HP
  • “Tearful Cloud” applies 1 more stack of Fatigue.

Hope you liked it!

20 Likes

UPCOMING CONCEPTS

  • Sally Stageplay (Cuphead)
  • Edgar Balthazar
  • Dipper Pines (Remake)
  • Stanford Pines (Remake)

Consider Barley and Anna scrapped. They’re too difficult to do. Don’t worry, I may consider taking them out of the trash.

4 Likes

Please try to suggest any Disney character that may seem like a Support or Tank hero. Thank you.

SUGGESTIONS

  • Kuzco
  • roger rabbit
  • agent p
  • Giselle
  • Terry the Turtle (Phineas and Ferb: Across the 2nd Dimension (Wii Game))
6 Likes

Sorry, not doing Marvel (or Star Wars)

I really love this concept, and I am super picky. The White skill is super creative and I need this in the game now. How do you come up with original skills like this? I need some help being more original with concepts honestly.

1 Like

I’m just insane :upside_down_face: :stuck_out_tongue_winking_eye:

Hehe. Aren’t we all a little mad here?

1 Like

image

This is a really good concept. What is taking the other emotions so long to get into the game?

2 Likes

I do not know and it is starting to make me anger.

Why same name?

And I really think 20 energy is very poor amount in green skill, it’s missing a 0.

Sorry. Forgot to change it :upside_down_face:

Too OP.

Then it’ll be 200 energy every 3 seconds. Which is OP, because she’ll be able to use her active every 15 seconds or less. The skill is meant to make her be able to lean on someone for some help. Like Pooh.

Took a while to make, didn’t disappoint. Love it :grin:

2 Likes

Unless I missed it, your white skill is lacking a variable?

4 Likes

Umm… hmm…

Edit: fixed

4 Likes

Sadness has been added to the game.

  1. Don’t revive
  2. This was two months ago, before she was ever datamined. Your point?
3 Likes

Just thought you outta know so you can update your archive

I already know :neutral_face:

I’ll update my archive when the three children arrive

1 Like
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