Boyfriend (yes, that is his canon name) is the protagonist of the “Friday Night Funkin’”, which is a rhythm game originating from Newgrounds. But you probably already knew that considering that this game’s been rising in popularity, recently…
Although I will warn you that Friday Night Funkin’ is not PG. There are many inappropriate references throughout the game. I just wanna put that out there.
Let’s go
Boyfriend
“Beep bo bop.”
A guy willing to do anything for his girlfriend, Boyfriend raps in the battlefield to impress her by defeating enemies.
INFO
Trial Team: Red
Position: Mid
Role: Support
Stars:
ANIMATIONS
Entrance: Boyfriend walks into the battlefield
Victory: Boyfriend takes his hand out of his pocket and performs his v-pose, as show in the image above
K.O.: Boyfriend becomes ashamed
Basic Attack: Boyfriend makes a beat, dealing Y damage to the nearest enemy
SKILLS
White Skill: High Combo
Normal Damage
Passive: Every basic attack, Boyfriend performs either a left note or a right note. Left notes deal Y damage to the frontmost enemy. Right notes deal Y damage to the furthermost enemy.
The notes performed will depend on which possibly targeted enemy has the most HP.
Active: Boyfriend performs a combo of all available notes three times. Whenever a note is performed, X damage is dealt to a random enemy. Each note performs the following:
Left note: Each left note decreases the basic damage of all enemies by Z for 9 seconds. Allies are given 50% of the basic damage removed from enemies.
Right note: Each right note decreases the skill power of all enemies by Z for 9 seconds. Allies are given 50% of the skill power removed from enemies.
Green Skill: Upbeat Notes
Every 4th basic attack, Boyfriend instead performs an up note. This up note increases Boyfriend’s attack speed by 60% for 12 seconds and heals him for X HP.
Boyfriend now performs up notes with “High Combo”. Each up note performed increases all allies’ attack speed by 30% for 10 seconds.
Blue Skill: Downplay
Fantastic Damage
Every 2nd basic attack, Boyfriend will perform a down note, dealing X damage and decreasing the attack speed of the enemy with the most evasion by 70% for 5 seconds.
Boyfriend now performs down notes with “High Combo”. Each down note decreases the Max HP of each enemy by Z for 8 seconds.
Boyfriend may only decrease the Max HP of enemies down to 1 HP.
Purple Skill: Mimicking Music
“High Combo” now increases the Max HP of the ally with the least Max HP by 75% of the Max HP of the Max HP of the enemy with the most Max HP.
Whenever an allies’s Max HP is infreased, they are healed for 60% of the Max HP increased.
Max HP increase may fail against allies above level Z.
Red Skill: Funky Night
Boyfriend now performs a combo of all notes 4 times instead of 3 with “High Combo”
Whenever Boyfriend performs an up or down beat with “Upbeat Notes” or “Downplay”, he silences the enemy with the most energy for 7 seconds and steals 250 energy from them, granting it to all allies.
Energy steal may fail against enemies above level Z.
Additional Stat Boosts:
+Z Max HP
+Z Basic Damage
+Z Damage with down beats with “Downplay”
X = Skill Power; Y = Basic Damage; Z = Level Cap
BATTLE BADGE
Is charged in battle when:
Heroes perform 12 or more basic attacks.
When charged:
- Basic Damage: +Z
- Skill Power per Blue Team Hero: +Z
- Attack Speed: +25% Attack Speed for 10 seconds
FRIENDSHIPS
Boyfriend - Disgust
Music of Choice
Silences Sap and Remove Energy
Allies: Sadness, Mushu, Angel
- +Z Basic Damage
- +Z Reality
- Whenever an enemy is silenced, 25/50/75/100/125 energy is stolen from them and granted to allies
- Silenced enemies are sapped for 4/5/6/7/8 seconds
Boyfriend - Hades
Bet to the Beat
Dodge DOT
Allies: Linguini & Remy, Basil, Megara
- +Z Max HP to Boyfriend and allies
- +Z Armor
- Allies have a 15%/30%/45%/60%/75% chance to dodge DOT effects
- Whenever an ally dodges a DOT effect, they gain 15/30/45/60/75 energy
Hope you liked it!