SURPRISE! You got rick rolled! Hope y’all like it!
“We’re no strangers to love, You know the rules and so do I. A full commitment’s what I’m thinking of, You wouldn’t get this from any other guy!”
Rick Astley rick rolls the battle, supporting his allies by never giving them up.
Trial Team: Blue
Entrance: appears from a rick roll video
Victory: starts to dance
Defeat: stops as YouTube buffering symbol appears
Attack: Dances on enemies, like Powerline
White Skill: Never Gonna Give You Up
Rick puts on his song and dances, healing himself and allies X hp and granting the team X armor and reality for 12 seconds. If an enemy deals damage equal to 25% of their max HP or more to Rick or his allies during this skill, they are stunned for 5 seconds.
The armor and reality boosts resets between waves. The stun has a chance to fail against enemies above level X.
Green Skill: Let You Down (Fantastic Damage)
Rick lets the enemy with the most skill power down, dealing X damage, silencing them for 9 seconds, and reducing their reality by X.
Blue Skill: Gotta Make You Understand
At the beginning of each wave, Rick grants himself and his allies “Precise” for 6 seconds, and the strongest ally for 8 seconds. He also grants a shield that has X HP to allies.
Precise heroes can target invisible enemies and their attacks cannot be dodged or evaded.
This has a chance to fail on allies above level X.
Purple Skill: Charming Music
Allies receive 30% less damage from all sources while Rick is still in the fight.
This effect is reduced on allies above level X.
Red Skill: You Know The Rules (Fantastic Damage)
While allies are being healed by “Never Gonna Give You Up”, they are cleansed of debuffs, their attack and movement speed are increased by 100% and every 3rd basic attacks deals an additional X damage.
When an enemy is damaged by “Let You Down”, nearby enemies are deal X damage and the current debuffs including the silence from the target are copied to nearby enemies.
Additional stat boosts:
+X Max HP
+X Basic Damage
+X Skill power to Rick and Allies
”Never Gonna Give You Up” Damages
• “Never Gonna Give You Up” deals XX% of the healing done from allies as damage to enemies.
• Allies gain X% Tentiacy for every 5% HP they are missing.
• Allies heal X HP per second while disabled.
• Whenever an enemy disables an ally, their attack and movement speed is reduced by 50% for X seconds.