Time concept
Stars at the beginning:
Role: Support
Position: Mid
Team: Blue
Entrance: Time flies to the battlefield in Chronosphere, then lands in his position and hides his Chronosphere in a pocket.
Victory: Time checks on his watch time and smiles.
Defeat: Time falls on the ground from weakness.
Quote: “I present you with a gift."
Basic attack: Time throws a watch at the enemy
White skill: Time Control (fantastic damage)
Passive: Whenever ally or enemy uses their active ability Time receives one stack of ‘‘Time’’. Time can stack up to 5 stacks of ‘‘Time’’.
Active: Time consumes all stacks of ‘‘Time’’. For each stack of ‘‘Time’’ allies goes back to the past a bit more, removing all damage received from one second per stack of ‘‘Time’’. Allies will be additionally healed by 60% of the removed received damage by enemies and 40% of the damage will be given back as damage to enemies, enemies will also lose X reality per consumed stack of ‘‘Time’’ for 11 seconds.
Green skill: Chronosphere (fantastic damage)
Time throws Chronosphere at the middle of the enemies, it then actives, dealing X damage and knocking enemies back or further depending on the impact where they were standing when the Chronosphere was opened.
Enemies knocked further will be stunned for 7 seconds and enemies knocked back will be slowed by 60% for 7 seconds.
The slow has a chance to fail against enemies above level X.
Blue skill: Gift From Time
Time uses his powers to fully heal, granting 350 energy, increase duration of all active buffs by 5 seconds and granting ally 6 seconds of invincibility to ally which has lowest HP once every 13 seconds.
The invincibility has a chance to fail on allies above level X.
Purple skill: Matter of Time (fantastic damage)
For each stack of ‘‘Time’’ Time and his allies receive 3% Conservation and X reality.
When Time uses ‘‘Time Control’’ enemies additionally receive 20% of Time’s max HP as bonus damage.
Bonus Conservation has a chance to fail on allies above level X.
Red skill: Ruler of All The Time
Time and allies are healed by 15% of their damage done by basic attacks and skills.
Enemies which has speed-up buffs deals 60% less damage to Time and 20% less damage to his allies. When Time receives speed-up buff his max HP increases by 5%, up to 100% increase, this bonus stays between waves.
Increased max HP has a chance to fail if Time is above level X.
Additional stat boosts:
+X HP
+X SP
+X damage to ‘‘Chronosphere’’
Friends
Alice - Present From Future
Disk
’‘Gift From Time’’ buffs all allies
- +X SP
- +X HP
- Time uses ‘‘Gift From Time’’ on the start of each wave
- Other allies are healed by 10% equal to the heal granted to the target from ‘‘Gift From Time’’ (+10% per star)
- Other allies receive 15% of the energy granted to the target from ‘‘Gift From Time’’ (+15% per star)
Scrooge McDuck - Treasures Of The Past
Disk
DoT heals allies
- +X HP to Time and allies
- +X armor to Time and allies
- Enemies’ damage over time skills deals 8% less damage (+8% per star)
- When allies receive damage over time they are healed by 0.9% of their max HP per second (+0.9% per star)