Bossk Concept
Bossk is armed with an array of tools which he uses to claim his bounty.
“You’re just another target.”
Role: Control
Position: Midline
Trials Team: Red
Basic Attack: Shoots the enemy
Entrance: Leaps down onto the ground
Victory: Licks his lips and hisses
Defeat: Opens his mouth in frustration and hisses
Skills
White Skill: Predator Instincts
Normal Damage
Bossk switches out his Relby blaster for his micro grenade launcher becoming ‘Precise’ for 15 seconds. While using his grenade launcher Bossk gains 200% attack speed, his basic attacks deal X damage and an additional X damage over 6 seconds.
Green Skill: Dioxis Grenade
Fantastic Damage
Bossk throws a dioxis grenade at the furthest enemy dealing X damage over 8 seconds and reducing the attack speed of nearby enemies by 85% for 6 seconds.
Blue Skill: Proximity Mines
Normal Damage
At the start of each wave Bossk throws three mines at the enemy team. Each mine deals X damage to the first enemy to step on it and stuns them for 12 seconds.
Bossk throws out an additional three mines the first time he falls below 40% of his Max HP each wave.
Purple Skill: Name Your Poison
Bossk heals X HP per second while Dioxis Grenade
is active.
Red Skill: Multi-Traps
Bossk throws out an additional 2 mines with each use of Proximity Mines
.
Each mine from Proximity Mines
deals bonus damage equal to 10% of the enemy’s Max HP.
Bonus damage has a chance to fail against enemies above level X.
+X Max HP
+X Reality
+X Skill Power
Friendships
Hunt for the Bounty
Bossk and Boba Fett
Control and Damage role ally bonuses
Disk Power
- Control role allies gain X skill power
- Support role allies gain X skill power
Memories
- Disables applied by allies last 30% longer
(+30% per star) - Allies gain 5% improved healing
(+5% per star)
Allies: Scar, Merlin, Jafar
Galactic Green
Bossk and Pleakley
Stronger over time
Disk Power
- Bossk gains X skill power every 4 seconds
Memories
- Bossk’s Max HP is increased 1% every 4 seconds
(+1% per star)
Allies: Mike, Mulan, Basil