Unlikely Character Concept

instead of Flynn his 2nd disk should be Merlin

1 Like

This cpncept was made before Merlin was added to the game :wink:

2 Likes

Seems like a convienent excuse!

2 Likes
  • Morty(rick and morty)
  • Ludwig von koopa(super mario series)
  • Blaze the cat(sonic the hedgehog series)
  • Snowball the bunny(secret life of pets)

0 voters

Which character should i do next

1 Like

That doesn’t belong here as it is not an Unlikely Concept. Aside from that, very well done! Obama stacks definitely sound like something Lilo would bring to the game of she was added!

3 Likes

Whoops, sorry. I thought you could just post your own concepts.

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Well you can, just not here. It’s not the place.

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Jester zombie is a :star: damage hero

Description:this jester has a trick up his sleeve…he can deflect projectiles to protect his allies and damage enemys

Basic attack:throws colorful balls at his enemies

Entrance:walks in juggling

Victory:takes a bow

Defeat:one of his juggling balls accidentally takes his head off and then he falls down

Skills

White:first trick

Jester zombie throws all three of his balls at multiple enemies which damages them for x amount.

Green:jesters deflect

Jester zombie deflects a projectile attack which damages the enemy that threw it for double the power of that attack

Blue:some skills

Jester zombie does a great trick with his juggling balls which increases his armor for x amount

Purple:zom-be amazed

Jester zombies attack power is increased for everytime he “deflects” a attack.

Friendships

Jester zombie/flag zombie
Past and present

Jester zombie is now immune to any slow debuffs.

Jester zombie/miguel
Wheres the entertainment??

Jester zombies basic attack now gains 25% more power every third time its used.

1 Like

What about him? If you remember correctly, I’m talking bout the anime, not the games.

1 Like

Alright, Jester zombie inspired me to make another concept!

Wall nut

Basic attack: None.

White skill: Bowling Nut.

Wall nut bowls throught the enemies, each enemy he hits causes him to bounce off to hot another enemy. He deals X normal damage to the first enemy hit and stuns them for 1 second. This effect is multiplied by two for every new character Wall Nut hits.

Green skill: Wall nut First Aid.

Wall Nut gets a second Walnut planted on top of himself, healing himself for X amount and gaining 2 seconds of invincibility.

Blue skill: Metal Wall.

Wall Nut eats plant food and gains a metal exterior granting himself X more armor until 10% of his HP has been depleted.

If this skill is active when the white skill is activated, all enemies hit take an additional X Fantastic damage.

Purple skill: Wall Nut Blowout.

If the Wall nut hits at least three enemies with its white skill, It will release an explosion dealing X True damage in AoE and silencing targets for 5 seconds.

Position: Front

Role: Tank.

2 Likes

GargPrimeAlmanac
Gargantuar prime is a :star::star: tank hero

Description:“armed with lazer eyes and imp bot deployment system (along with super tough robotic skin) this mechanical monster from the future creates mayham on the battlefield”

Basic attack:swings both arms at his opponents which can damage two opponents at the same time.

Entrance:appears in the middle of the battle and powers on.

Victory:future imp gets out and cheers while gargantuar prime raises one of his arms in the air(future imp won’t come out when blue skill is used)

Defeat:gargantuar prime breaks aparts

Skills

White:deztructive lazer

Gargantuar prime unleashes his lazer eyes which damages multiple enemies for x amount

Green:futuristic armor

Gargantuar prime uses one of his functions and shields himself for x amount

Blue:imped and ready

When falling to x health, gargantuar primes launches his imp bot to fight for him and heals himself for x amount.

Imp bot has x amount of health and x attack power.

Purple:terror from tomorrow

Primes “deztructive lazer” skill now deals fire damage which slowly damages the enemies for x seconds.

Friendships

Gargantuar prime/baymax
Attack function

Primes armor and attack power increases when he uses his “imped and ready” skill

Gargantuar prime/jester zombie
Modern day threats

Gargantuar prime is now immune to all freezing and slowing debuffs

1 Like

…im playing alot of plants vs zombies 2 and i decided to just create some unlikely concepts on the many zany zombies in the game!!

1 Like

Since everyone is doing concepts on my all time favorite game since I was little I thought I might aswell do one on the 2nd most iconic character of the series right behind Peashooter I present to you Sunflower!
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Sunflower is a :star2::star2: Backline support that helps her team by giving them energy and keeping her self ok and well in the process

Stats At Purple 0+ lvl 80+:
Max HP: 50k
Basic Damage: 2300
Skill Power: 1400
Armor: 780
Reality: 980

Defeat: Sunflower sadly looks down as a storm cloud rains over her.
Victory: Sunflower shines brightly as she smiles and giggles.
Entrance:’Sunflower comes out of the ground (or soil, I know sounds weird but I can’t think of anything else XD)
Basic Attack: Sunflower shines brightly every 3 seconds blinding nearby enemies for 0.5 seconds

White: Sun Produce!
Passive: Sunflower starts with 1 stack of “Sunshine!” With each stack of “Sunshine!” Sunflower has she’ll gain X increased Conservation.
Sunflower can have up to 30 stacks of “Sunshine”

Active: Sunflower wiggles and shines brightly while she produces Sun points each Sun point contains 100 energy there is 3 Sun points all of the points are given to the Ally with the least energy.
This skill removes 1 stack of “Sunshine!” From Sunflower
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Green: Sunny Composure!
Now everytime Sunflower shines brightly while using “Sun Produce!” she Blinds all enemies for 5 seconds while enemies are blinded Sunflower heals for the amount of energy gained by all enemies up to a Max Of X HP.
This Gives Sunflower 5 stacks of “Sunshine!”
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Blue: No Sunny Blues!
Sunflower can not have her energy drained or removed if a enemy tries to drain or remove Sunflowers energy she gains 10 stacks of “Sunshine!” And gains 20 energy.
May Fail
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Purple: Instill Energy!
Everytime an enemy is blinded all allies gain 100 energy and Sunflower gains 10 “Sunshine!” Stacks!
This does not include basic attacks.
Has reduced effect on allies level X or Up

Disks:

Sunflower/Joy
”Always In A Sunny Mood!”
Sunflower Now heals all allies for X Health Everytime an Enemy is blinded “No Sunny Blues” now applies to one Ally
+2300 reality
Allies: Anger, Queen Of Hearts And Hercules

Sunflower/Aloe Vera
”Healing Happiness”
Sunflower now starts with 5 stacks of “Sunshine!” Each stack of “Sunshine!” Sunflower has gives her X increased reality and armor

Next unlikely concepts
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Thanks for reading!:smiley:

4 Likes

Disney Heroes concept

Blaster (Transformers)
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:star: :star: 2-star
Role: Tank
Team: Red
Position: Mid-line

Entrance: Blaster is transformed on the floor (Boombox). After he is shown he transforms, gun in hand.

Defeat: Blaster falls to the floor.

Win: Blaster puts on microphones on his shoulders and then plays music. (Music is shown going from his shoulder).

“Music, the universal language.”

Basic attack: Blaster shoots the enemy with his gun.

White skill: Blastin’ Music
Blaster will play music which will give his allies 90% attack speed and 70.5 (level 1) more basic damage.

Green skill: Eject
Blaster will eject (pun) Eject from his tape player. Eject has 2500 (level 1) health. Eject will punch enemies. When Eject is KO’ed, he will go back in the tape player.

Blue skill: Sound blaster
Blaster will play music from his legs which will stun enemies for 6 seconds. This won’t work on anyone higher level then Blaster.

Purple skill: Blaster blues
Every time Blaster knocks out an enemy, the opposing team will be slowed by 50% and do 15.5 less basic damage.

2 Likes

This one looks very good, but purple skill looks pretty op considering an enemy is blinded with every basic attack.

1 Like

White skill is really weak and purple skill looks pretty strong. Lastly, when talking about something that changes with each level, just use X as a variable, ie. This has a chance to fail against enemies above level X, Deal X damage, make a shield with X hp etc.

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Oof didn’t notice I’ll change it up :smiley:

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Can i do ANY concept on a hero and not get judged badly cause of the hero i picked?

1 Like

Unless the hero is inappropriate or a Likely hero to get in, cause those don’t belong here! Especially the first thing!!! And I can’t stop people from criticizing you, and you can’t either. People will say what they want to say, and that’s just a fact if life.

Also, @SpiderHog, there’s no reason to discuss what happened on another topic here. You can just as easily thank him on the topic where he said he liked it.

I just realized I said he in reference to @PlayerOne a lot, so sorry if that offends you.

2 Likes

My personal fav from Plants Vs Zombies is Rose ( just letting u know, i’m a boy, but still i like Rose)

Rose
Image result for rose plants vs zombies heroes
Stars: :star::star:
Role: Control
Basic Attack: Cast a spell

White Skill: Goatifiy: Rose Cast a spell to the enemy with the most basic damage, turning them into a goat (chance to fail at X level)
If one of Rose’s goats get K.O in goat form, Rose gains health and energy
Image result for rose plants vs zombies heroes goat

Green Skill: Thorns garden: Rose tangles a enemy in Thorns, taking damage over time and stun the enemy

Blue Skill: The Arcane: Rose now turns into Arcane spirit when she falls below 50% health, and now her basic attack hits all enemies

Purple Skill: Time Arcane: At the start of the wave, Rose slows the enemy team for 20 seconds and after that, every time an ally gets K.O, Rose uses Time Arcane for 5 seconds

Friendships: Merlin
Disk: Teacher’s pet
Boost: Chance to turn 2 enemies to goats

Friendships: Maleficent
Disk: Msytical Magic
Boost: Rose deals extra damage while in “Arcane” mode

Thanks to @TheSpaghettiKing

1 Like
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