instead of Flynn his 2nd disk should be Merlin
This cpncept was made before Merlin was added to the game
Seems like a convienent excuse!
- Morty(rick and morty)
- Ludwig von koopa(super mario series)
- Blaze the cat(sonic the hedgehog series)
- Snowball the bunny(secret life of pets)
0 voters
Which character should i do next
That doesn’t belong here as it is not an Unlikely Concept. Aside from that, very well done! Obama stacks definitely sound like something Lilo would bring to the game of she was added!
Whoops, sorry. I thought you could just post your own concepts.
Well you can, just not here. It’s not the place.
Jester zombie is a damage hero
Description:this jester has a trick up his sleeve…he can deflect projectiles to protect his allies and damage enemys
Basic attack:throws colorful balls at his enemies
Entrance:walks in juggling
Victory:takes a bow
Defeat:one of his juggling balls accidentally takes his head off and then he falls down
Skills
White:first trick
Jester zombie throws all three of his balls at multiple enemies which damages them for x amount.
Green:jesters deflect
Jester zombie deflects a projectile attack which damages the enemy that threw it for double the power of that attack
Blue:some skills
Jester zombie does a great trick with his juggling balls which increases his armor for x amount
Purple:zom-be amazed
Jester zombies attack power is increased for everytime he “deflects” a attack.
Friendships
Jester zombie/flag zombie
Past and present
Jester zombie is now immune to any slow debuffs.
Jester zombie/miguel
Wheres the entertainment??
Jester zombies basic attack now gains 25% more power every third time its used.
What about him? If you remember correctly, I’m talking bout the anime, not the games.
Alright, Jester zombie inspired me to make another concept!
Wall nut
Basic attack: None.
White skill: Bowling Nut.
Wall nut bowls throught the enemies, each enemy he hits causes him to bounce off to hot another enemy. He deals X normal damage to the first enemy hit and stuns them for 1 second. This effect is multiplied by two for every new character Wall Nut hits.
Green skill: Wall nut First Aid.
Wall Nut gets a second Walnut planted on top of himself, healing himself for X amount and gaining 2 seconds of invincibility.
Blue skill: Metal Wall.
Wall Nut eats plant food and gains a metal exterior granting himself X more armor until 10% of his HP has been depleted.
If this skill is active when the white skill is activated, all enemies hit take an additional X Fantastic damage.
Purple skill: Wall Nut Blowout.
If the Wall nut hits at least three enemies with its white skill, It will release an explosion dealing X True damage in AoE and silencing targets for 5 seconds.
Position: Front
Role: Tank.
Gargantuar prime is a tank hero
Description:“armed with lazer eyes and imp bot deployment system (along with super tough robotic skin) this mechanical monster from the future creates mayham on the battlefield”
Basic attack:swings both arms at his opponents which can damage two opponents at the same time.
Entrance:appears in the middle of the battle and powers on.
Victory:future imp gets out and cheers while gargantuar prime raises one of his arms in the air(future imp won’t come out when blue skill is used)
Defeat:gargantuar prime breaks aparts
Skills
White:deztructive lazer
Gargantuar prime unleashes his lazer eyes which damages multiple enemies for x amount
Green:futuristic armor
Gargantuar prime uses one of his functions and shields himself for x amount
Blue:imped and ready
When falling to x health, gargantuar primes launches his imp bot to fight for him and heals himself for x amount.
Imp bot has x amount of health and x attack power.
Purple:terror from tomorrow
Primes “deztructive lazer” skill now deals fire damage which slowly damages the enemies for x seconds.
Friendships
Gargantuar prime/baymax
Attack function
Primes armor and attack power increases when he uses his “imped and ready” skill
Gargantuar prime/jester zombie
Modern day threats
Gargantuar prime is now immune to all freezing and slowing debuffs
…im playing alot of plants vs zombies 2 and i decided to just create some unlikely concepts on the many zany zombies in the game!!
Since everyone is doing concepts on my all time favorite game since I was little I thought I might aswell do one on the 2nd most iconic character of the series right behind Peashooter I present to you Sunflower!
Sunflower is a Backline support that helps her team by giving them energy and keeping her self ok and well in the process
Stats At Purple 0+ lvl 80+:
Max HP: 50k
Basic Damage: 2300
Skill Power: 1400
Armor: 780
Reality: 980
Defeat: Sunflower sadly looks down as a storm cloud rains over her.
Victory: Sunflower shines brightly as she smiles and giggles.
Entrance:’Sunflower comes out of the ground (or soil, I know sounds weird but I can’t think of anything else XD)
Basic Attack: Sunflower shines brightly every 3 seconds blinding nearby enemies for 0.5 seconds
White: Sun Produce!
Passive: Sunflower starts with 1 stack of “Sunshine!” With each stack of “Sunshine!” Sunflower has she’ll gain X increased Conservation.
Sunflower can have up to 30 stacks of “Sunshine”
Active: Sunflower wiggles and shines brightly while she produces Sun points each Sun point contains 100 energy there is 3 Sun points all of the points are given to the Ally with the least energy.
This skill removes 1 stack of “Sunshine!” From Sunflower
Green: Sunny Composure!
Now everytime Sunflower shines brightly while using “Sun Produce!” she Blinds all enemies for 5 seconds while enemies are blinded Sunflower heals for the amount of energy gained by all enemies up to a Max Of X HP.
This Gives Sunflower 5 stacks of “Sunshine!”
Blue: No Sunny Blues!
Sunflower can not have her energy drained or removed if a enemy tries to drain or remove Sunflowers energy she gains 10 stacks of “Sunshine!” And gains 20 energy.
May Fail
Purple: Instill Energy!
Everytime an enemy is blinded all allies gain 100 energy and Sunflower gains 10 “Sunshine!” Stacks!
This does not include basic attacks.
Has reduced effect on allies level X or Up
Disks:
Sunflower/Joy
”Always In A Sunny Mood!”
Sunflower Now heals all allies for X Health Everytime an Enemy is blinded “No Sunny Blues” now applies to one Ally
+2300 reality
Allies: Anger, Queen Of Hearts And Hercules
Sunflower/Aloe Vera
”Healing Happiness”
Sunflower now starts with 5 stacks of “Sunshine!” Each stack of “Sunshine!” Sunflower has gives her X increased reality and armor
Next unlikely concepts
Thanks for reading!
Disney Heroes concept
Blaster (Transformers)
2-star
Role: Tank
Team: Red
Position: Mid-line
Entrance: Blaster is transformed on the floor (Boombox). After he is shown he transforms, gun in hand.
Defeat: Blaster falls to the floor.
Win: Blaster puts on microphones on his shoulders and then plays music. (Music is shown going from his shoulder).
“Music, the universal language.”
Basic attack: Blaster shoots the enemy with his gun.
White skill: Blastin’ Music
Blaster will play music which will give his allies 90% attack speed and 70.5 (level 1) more basic damage.
Green skill: Eject
Blaster will eject (pun) Eject from his tape player. Eject has 2500 (level 1) health. Eject will punch enemies. When Eject is KO’ed, he will go back in the tape player.
Blue skill: Sound blaster
Blaster will play music from his legs which will stun enemies for 6 seconds. This won’t work on anyone higher level then Blaster.
Purple skill: Blaster blues
Every time Blaster knocks out an enemy, the opposing team will be slowed by 50% and do 15.5 less basic damage.
This one looks very good, but purple skill looks pretty op considering an enemy is blinded with every basic attack.
White skill is really weak and purple skill looks pretty strong. Lastly, when talking about something that changes with each level, just use X as a variable, ie. This has a chance to fail against enemies above level X, Deal X damage, make a shield with X hp etc.
Oof didn’t notice I’ll change it up
Can i do ANY concept on a hero and not get judged badly cause of the hero i picked?
Unless the hero is inappropriate or a Likely hero to get in, cause those don’t belong here! Especially the first thing!!! And I can’t stop people from criticizing you, and you can’t either. People will say what they want to say, and that’s just a fact if life.
Also, @SpiderHog, there’s no reason to discuss what happened on another topic here. You can just as easily thank him on the topic where he said he liked it.
I just realized I said he in reference to @PlayerOne a lot, so sorry if that offends you.
My personal fav from Plants Vs Zombies is Rose ( just letting u know, i’m a boy, but still i like Rose)
Rose
Stars:
Role: Control
Basic Attack: Cast a spell
White Skill: Goatifiy: Rose Cast a spell to the enemy with the most basic damage, turning them into a goat (chance to fail at X level)
If one of Rose’s goats get K.O in goat form, Rose gains health and energy
Green Skill: Thorns garden: Rose tangles a enemy in Thorns, taking damage over time and stun the enemy
Blue Skill: The Arcane: Rose now turns into Arcane spirit when she falls below 50% health, and now her basic attack hits all enemies
Purple Skill: Time Arcane: At the start of the wave, Rose slows the enemy team for 20 seconds and after that, every time an ally gets K.O, Rose uses Time Arcane for 5 seconds
Friendships: Merlin
Disk: Teacher’s pet
Boost: Chance to turn 2 enemies to goats
Friendships: Maleficent
Disk: Msytical Magic
Boost: Rose deals extra damage while in “Arcane” mode
Thanks to @TheSpaghettiKing