Vanellope is 12 and purposefully designed to be ChibiDiminuitive.
Lilo is 7.
Stitch and Angel were also specifically made to be small in stature, Jumba stated he did this on porpoise.
So it looks really wierd that they’re as tall as Ariel, who is 16 years old and sitting on a rock.
Well, I said that the faces should be roughly similar amongst the near-adult princesses. If you notice, the size of Vanellope´s and Lilo´s head are similar.
And then you stand Ariel next to Quorra (who is supposed to be a normal-sized woman, maybe only slightly taller than a teenager), and it’s complete madness.
That is what I hoping they implement ingame.
While it’s hard to tell since Ariel is not a standard humanoid, her head and torso should be the same size as other Princesses or other adult women.
Well, Honey Lemon and Sally might not count, since they’re very tall by human standards.
Should we have a thread dedicated to scaling issues that players have noticed, rather than adding dozens of comments to a Known Issues post that’s going to be locked and forgotten in a couple of weeks?
But does that mean Basil is overscaled?
The reason I chose him is because he was the only other playable mouse in the game.
So either Basil is too big or Gadget is too small.
But the real point to the report was that Gadget is glitched, she starts out tiny, then her graphics corrupt while she scales up.
My vote goes to “Basil is too big”, personally; but it’s also something that doesn’t bother me in the least.
Gadget being excessively tiny on the selection screen and then “glitching” to a more-visible size once the battle starts is a definite issue, though. Not an important one, IMHO, but one that’s probably easy to correct.
So, again, I ask: would it be possible to have a separate thread for hero scaling issues, one that can continue to host discussion after this thread is locked in a few days?