Pain and Panic
Pain and Panic are a 1-Star, Backline, Control Hero
Trial Team: blue
Quote: Hercules. Why does this name ring a bell?
Description: Pain and Panic are Hades’ dumb and more or less loyal slaves. They do anything Hades wants them to do.
Appear: fly to their position
Victory: give High Five
Defeat: they become worms
Basic Attack: Pain throws Panic at an enemy
Skills:
White: It blinked!
Fantastic Damage
Pain and Panic throw the Fates’ eye at an enemy dealing X damage and decreasing their reality by X.
Green: IF is good
Pain and Panic think of a plan decreasing enemies’ reality and armor by X and studying them.
Blue: Make him mortal!
At the begin of each wave Pain and Panic make a randomly chosen enemy mortal. The mortal enemy deals 50% less damage.
This skill is less useful if the enemy is above Level X.
Purple: Pure Intentions
Pain and Panic decrease enemy’s Basic Damage by X with each Basic Attack.
Red: A Rabbit and his Gopher
Every time an ally is KO’ed Pain and Panic become invincible for four seconds.
Invincibility can fail if Pain and Panic are above Level X.
+X Max HP
+X Basic Damage
+X Skill Power
Friendships:
Pain and Panic/Timon and Pumbaa
Campaign: Dynamic Duos
Allies: Kristoff and Sven, Ducky and Bunny, Hank and Dorie
Disk: Two Heads are worse than one
Basic Attack stuns for 0.5 seconds per Star
+X damage dealt by It blinked! with each Level
Pain and Panic/Hades
Campaign: The new Order
Allies: Megara, Goliath, Hook
Disk: Punishment
+X Basic Damage for Pain and Panic’s allies per Level
Attack Speed is increased by 5% per Star