New Refresh Concept: Alice
Alice is in the running to be the worst hero in the game, fighting for the distinction with other such dishonorable mentions as Mike, Aladdin, Maui, and Gonzo. I had to actually look up and see what role Alice was supposed to be filling–Support? Are you kidding me? With what?! Welp, today we’re gonna fix all that. It’s gonna be a lot of work, but when we’re done, Alice is gonna be a Support, gosh darn it!
The Refresh
Base Stats
- Basic Damage increased by 150%
- Skill Power increased by 75%
- HP increased by 100%
- Base attack speed increased by 20%
Skills
White Skill - Eat Me
- Increased healing by 300%
- Increased Enormous duration to 15 seconds
- Relocated effect: Now gains the current benefit of Giant Boost
- New effect: Alice and her allies have their attack speed increased by 75% and become Energized while Alice is Enormous. Allies Energized by Alice gain 70 additional Energy each time they perform a basic attack.
"Alice eats a cookie, healing her for X HP. In addition, Alice and her allies have their attack speed increased by 75% and become Energized for 15 seconds. Allies Energized by Alice gain 70 additional Energy each time they perform a basic attack.
Alice then becomes Enormous, increasing her maximum HP by X and her Basic Damage by 400% for 15 seconds. While Enormous, Alice’s abilities have different effects."
Green Skill - Flood of Tears
- Increased Normal-Sized Slow to 60%, and increased duration to 14 seconds
- Increased Enormous damage by 300%, and this attack now hits all enemies
- Reduced initial cooldown by 2 seconds
- New effect: Enemies affected by the Normal-Sized effect also have 350 Energy removed
- New effect: Enemies hit by the Enormous effect are Stunned for 6 seconds
"Alice falls backward and cries, Slowing all enemies’ attack and movement speeds by 60% for 14 seconds and removing 350 Energy from them. This Energy removal is less effective against enemies above level X.
While Enormous, her giant tear drops instead fall to the ground, dealing X damage to all enemies and Stunning them for 6 seconds."
Blue Skill - Tantrum
- Entirely reworked
"When Alice reaches 50% of her HP in Normal-Sized form, she stomps her foot in frustration, applying 2 stacks of Hardy to herself and her allies and healing them for X HP every second for 12 seconds. If Alice or an ally is healed above full HP, 30% of the overhealing is converted into Basic Damage that lasts until the ally is KO’d. This effect can be triggered up to 3 times per wave.
While Enormous, Alice gains a basic attack, stomping on the 3 nearest enemies for X damage and knocking them back. Each time an enemy is knocked back by this attack, Alice’s allies are healed for X HP and gain X Basic Damage for 4 seconds, stacking up to 3 times."
Purple Skill - Giant Boost
- Previous effect relocated to Eat Me
- Entirely reworked
"While Alice is Enormous, she takes 35% reduced damage from all sources.
In addition, all enemies are Scared while Alice is Enormous and take X additional Fantastic damage each time they are hit by a basic attack.
The damage reduction is less effective against enemies above level X."
Red Skill - Curious Change
- Increase to allies’ attack speed buffs increased to 50%
- New effect: Now removes 2 random debuffs for each charge if fewer than 4 disables were removed
- HP bonus to Giant Boost now applied to Eat Me
"While Alice is Normal-Sized, attack speed buffs on allies are 50% more effective.
When Alice uses Eat Me, she removes 4 disables with the longest remaining durations from allies. If this effect removes fewer than 4 disables, Alice will remove 2 random debuffs for each unused charge.
The attack speed increase and disable or debuff removal have a chance to fail on allies above level X."
Friend Campaign Disks
Disk #1 - Miguel Rivera
- Current Level Effect: Unchanged
- Current Star Effect: Removed
- Added Star Effect: Alice’s allies deal 5% increased damage per star (to a maximum of 25% at 5 stars) while Alice is Enormous
- Added Star Effect: Alice is healed for 2% of her maximum HP (to a maximum of 10% at 5 stars) for each enemy hit by Tantrum while Alice is Enormous
Disk #2 - Quorra
- Current Level Effect: Increased HP by 350%
- Current Level Effect: Increased Armor by 50%
- Added Level Effect: +X Reality to Alice and allies
- Current Star Effect: Increased shield duration to 10 seconds
- Current Star Effect: Shield is applied every time Alice becomes Enormous, not just the first time
- Added Star Effect: Enemies’ Basic Damage and Skill Power are reduced by 3% per star (to a maximum of 15% at 5 stars) for 8 seconds each time they hit a shielded ally, stacking up to 5 times