4.2 Known Issues

Zeus clenased all of his debuffs in first screenshot.

And there isn’t even his chest.
Also, none of his skills make him, untargetable, berserk doesn’t work like that.

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I know those abilities, but the thing is that my heroes stopped doing their skills and their basic attacks (except if those skills would buff themselves like Zeus blue skill).

Anyway, if it happens more often, to others also, I hope it gets reported again and hopefully then you might be able to do something about it.

The team will look into it to see what they can determine!

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This happened to me a few months ago… In war… And that was horrible…

I thought it got fixed but it turned out wasn’t :frowning:

Fyi, I said about Davey

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I think the answer is simple: For whatever reason, his chest spawned outside of the arena, and characters have a difficult time “seeing” things that aren’t in the arena.

In this update, my game “CRASHED” many times in a short period of time.

Although my RAM is 2GB

Have you submitted a ticket to customer support yet? This would be the best way for us to troubleshoot your issue

From what could tell with Sadness’s green skill,


It was interrupted by Zeus’s White skill.

Was Sadness untargetable to disables too when she was using her Green Skill?


Would enemies still be stunned if they charmed Daisy even though she is immune to charms?

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That text is simply outdated now.
No.

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Since 22 appeared, with what it looks like final stats, can we get her spotlight now? @Nugget

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22’s balance is still under review. As always, characters go up once they are finalized.

She is already in. Without the 1’s

o–ok…

Nugget was referring to the spotlight as that is what you asked about.

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Arena is broken.

Once a lineup is set, it shouldn’t be allowed to be changed for 24 hours. This SHOULD include the unequipping and reequipping of friendship discs.

This is important because some discs provide invincibility to themselves and/or others, so when they are equipped, it can be difficult to earn the quick win bonus points (kind of the idea, right?) But, because they can be unequipped and then reequipped rather quickly, guild members could coordinate with one another when to remove their discs to allow their guild mates to earn those bonus points. Then they can just reequip them without any 24 delay so that no other players could earn the same bonus.

This means that arena has become a guild participation event. Which ever guild gets the most of its members into challenger 1, is the guild that will have the winner. It used to be that in one individual really loved arena and wanted to go all out for it, they could have the chance to win based on their effort or abilities, not based on how many other guildmates also made the top division.

Honestly, if the fix is too hard for the developers to figure out, then maybe we should just get rid of quick win bonus points all together and just make it about the other rotating rules/bonuses each week.

Oh, and all these same talking points also apply to Coliseum too.

This skill is missing Remove Buff tag.

This skill should have Normal Damage icon in the main screen, as it does damage.


Frost and Monitored are unique to Frozone and Kim Possible, so these effects should have their names.

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Tbh I can see someone else using Frost eventually.
Monitored no cause the damage scales off of Kim’s SP and skill level

Can the hero chips offered in shop increase? We need thousands of hero chips and you guys offer us 5 per day is ridiculous…:roll_eyes::roll_eyes::roll_eyes: Pls consider @Nugget @Loutre

4 Likes

But for now, and the last 2 years it was limited to him.

Barley’s Distraction was ‘limited’ only to him for a single update - 3 weeks.

The only good thing about Frozone’s red skill is Frost. If others have it, Frozone is good as dead :roll_eyes::roll_eyes::roll_eyes:

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