4.4 Known Issues

Yay. The list of bugs only exapnds…



She is indeed completely untargetable.

I haven’t seen it being talked about and it’s not even a new bug, but while his red skill’s speed buffs blocking effect is active, Vinny still stuns heroes when they use their white skill, despite them not getting any speed buff anywhere

(The armor removal from his Mr. Big disk also is always applied whether enemies have speed buffs on them or not)

This issue has been up for over a month. The team is aware of it and working on a fix, I guess they have numerous reports already. I presume all of these issues stem from the same problem in the code. Loutre already told us it will take a while to fix. I hope they are getting close.

One funny bug. Quasi’s “Ready to fly” confetti animation never stops playing. If you leave the window open for a while or do some clicking to force to repeat it more often you get a funny animation like below :smiley:

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Well, This should be included in DHBM Photo Gallery. Same to Perry

Other characters that have had a bug for a while and I don’t see mentioned ever are Miguel and Perry

Miguel can use his green skill ONLY on damage allies, and his red is still level limited despite the patch notes clearly stating it won’t be anymore (and the limit not appearing in the skill itself either).

Perry’s always broken the damage logs so it was a bit more difficult to notice, but his white skill doesn’t crit. Ever. My Perry has guaranteed super crit and his white skill still does nothing, while his green with a lower scaling oneshots most stuff

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One of my members faced Namaari in war today. And she was untargetable. As my friend said, their whole team stood still and did nothing until time ran out :sweat_smile::sweat_smile::sweat_smile:

HelpHelp When Quasimodo-Cursed using blue skill, he gets a SPAM :rofl: curse effect → lagging :dove::revolving_hearts::leaves::broom:Help

I have been thinking about the issues with Power Crafting/Power Promoting and I think I know why is that. @Nugget the problem lies in badges costing more stamina than is the hard cap. Game doesn’t like it since I was, for example, deprived of around 30 stamina consumables after crafting once the game synced up with the server. And that was like 20-25 seconds after crafting was done.

My game froze and I had to exit the game, why does it happen?

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