I have seen a Y28 badge costing 1.79M tokens so
The balancing is really bad thereā¦
I have seen a Y28 badge costing 1.79M tokens so
The balancing is really bad thereā¦
ā¦ everywhereā¦?
True, but most resources other than stamina you could get elsewhere. And if badge tokens are meant to buy 1/6th of a current badgeā¦ ā¦ ā¦ fair enough.
@Samm can the team urgently consider this please?
We suggested it for the previous season already because it is NOT working!!!
It is seriously making lower power players even more negative.
Again, if your aim is for people to quit playing. Just confirm it here and we will spread the word always happy to help
For some reason, when my Sally deals damage, her HP gauge on top of her indicates a decrease in HPā¦and then 2 seconds later, her HP gauge in her profile. Does it happen in other āsecond chanceā Heroes (Hades, Judy Hopps, Fozzie Bear, etc.)?
I think everyone notices this already but I still put it here
After the stamina bought increase, it doesnāt make sense to buy stamina packs from Mega Market anymore
For 50 diamonds, we get more than 6000 stamina, which equals 100 packs. Mean while, in Mega Market, we buy 50-60 packs for 200+ diamond. It doesnāt take a genius to see whatās wrong with this
So @samm can you guy look at the quantity and price of stamina packs in Mega Market pls? Thanks
Scaling everywhere is just 4 years behindā¦
5.ā¦ and half (almost)
This isnāt a new ābugā, but an annoying one nonethelessā¦
Sometimes, a Quick Fight can produce a defeat that is definitely not realistic.
This is especially noticeable in Friend Campaign. I always Quick Fight when possible, and Iāll sometimes run into a defeat - which, upon then battling in full, my heroes absolutely demolish the opponents in a matter of seconds taking very little damage themselves, and of course get a victory.
Something is clearly wrong with the Quick Fight calculations.
Please send in a support ticket with a specific example of where you experienced this issue. Thanks in advance!
Is there anyone else experiencing this:
Since yesterday, every time I start a fight (normal or quick fight doesnāt seem to matter), the game crashes and shuts down.
Is this my phone or do other people also have this?
It might be your phone,mine doesnāt crash
I apologise, I donāt understand if your question is for me. I completed all the collections published, as stated above.
If the fight is over before they have a chance to complete their entrance attack, they stay in their small size. Itās a minor visual bug, something I think isnāt worth the effort to correct.
I see! thank you.
Even with old scaling stamina wasnāt worth buying.
And considering you can even get 500k premium stamina for $20ā¦
13k diamonds is $10. So realistically 250 diamonds should get you 500k/104 = ~4.8k stamina consumables.
Yet Mega Mart offers around 50, which is almost 100x less.
Meanwhile you mentioned Get More Stamina, which with bonus gives you 13k+ (if not mistaken around 225 consumables worth of) stamina for 50 diamonds.
Thus theoretically 1125 consumables for 250 diamonds. STILL 4.3x less than it should be but closer to the reality nonethelessā¦
Actually scratch above a bit.
With bonus: 6,926 x 1.8 = 12,467. So 208 stamina consumables.
5 times that is 1,040.