5.2 Known Issues


I’ll admit I could be wrong, but it seems that this deal should have skill chips for Tiana, not Negaduck…

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Oh, now I get it.
I dreamed of her dodging every attack with the refresh, but honestly, I’m disappointed…

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No update on this, yet. We’ll have to repro it first and then look for a fix. Thanks for your patience!

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Well, nobody is lying.


Relentless doesn’t work.

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You saw Abu acquiring stacks of Dread stolen from Fear too, huh?

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@Samm

Any information on this

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So, no updates for tomorrow? But, how about new character, so…?

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The cooldown for “A Bit Forgetful” is actually intended to be 3 seconds. So, with the now reduced cooldown going alongside the “Floating Along” disk at max stars, Hank and Dory will now be able to cast “A Bit Forgetful” at the fastest rate they’ve ever been able to!

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@Samm

Which is…?

It sounds like indefinitely cleansing for the team.

“Fastest rate” isn’t a measurement. Do we have a concrete number for the cooldown time? .5 seconds?

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Absolutely no new patch notes until Friday. Hopefully there will be a large number of hero bugs fixed.

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18 Friday, okay after finishing a Prize wall.

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The fastest rate for Hank and Dory’s “A Bit Forgetful” would be 0.5 seconds, as this would be acquired through having the “Floating Along” disk at max stars!

The current cooldown for Hank and Dory’s “A Bit Forgetful” is not intended and will be updated!

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Fozzie Bear is infinitely looping on his green skill after his first basic attack. Shouldn’t he be basic attacking inbetween uses instead of immediately casting green over and over? Seeing this in friend campaigns and surge, with Kermit as only ally.

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Doesn’t sound like intentional behavior. I’ll make a ticket for the team to look into.

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Same happens with Hercules.

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@Samm,

It won’t let me delete my OWN topic….

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Anna is skill spamming as well, she spams Ice Sword after the first basic attack. Haven’t noticed anyone else doing it so far besides those two but keeping an eye out.

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alot of people do that especially in surge. its so annoying

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This is admittedly more of a general complaint than something related to any update, but I don’t know a better place to say this…

Guild gifts in general are, shall we say, underwhelming; this one, though, is ridiculously poor. Considering we can get 900k stamina consumables on S1 for $19.99, an equivalent amount for a $9.99 guild gift would be to give everyone 8000 stamina consumables, assuming you kept the 50k extra for the purchaser. 100 stamina consumables hardly even qualifies as a drop in the bucket nowadays; that’s just a few hours’ worth of the free regenerating stamina, for example. If you offer this guild gift again in the future, please drastically increase the stamina given to guildmates; at that price, it would need to be at least 6000 for me to be tempted to buy it.

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That’s how this forum works.

some other forums do the same.


Just flag that topic and ask them to remove it.

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