Grumpy (Snow White and the Seven Dwarfs)
Armed with his trusty pickax and signature bad attitude, Grumpy joins the fray to send those meddlesome creeps packing!
Role: Control
Position: Front
Trial Team: Blue
“Angel? Hah! She’s a FEMALE! And all females is pye-son! They’re full-a wicked wiles!”
Basic Animations
Entrance: With an expression most sour, Grumpy stomps into frame, adjusting his cap before resting his pickax over his shoulder with his left hand as he glowers unpleasantly at the enemy team.
Basic Attack: Grumpy swings his pickax at an enemy in melee range, in a manner that clearly indicates he doesn’t think his opponent is worth his time.
Victory: Grumpy takes one last sneer at the enemy team, slinging his pickax over his left shoulder again before whirling around and turning his nose up in a display of I-don’t-give-a-darn.
Defeat: Grumpy tumbles over backwards and falls flat on the floor, pickax flying off-screen, before raising a fist and grumbling at the enemy team.
Skills
White Skill: A Fine Buncha Water Lilies ()
- Passive: Grumpy’s basic attacks each grant him 1 stack of Contempt. Grumpy’s Skill Power is increased by 10% per stack of Contempt he currently has, and can stack without limit.
- Active: Grumpy’s frustration boils over at the enemy team, dealing X (determined by Skill Power) Fantastic damage to all enemies and Silencing them for 10 seconds. Enemies Silenced by this ability take X (determined by Skill Power) Fantastic damage each time they basic attack.
- Animation: Turning red as a beet, Grumpy begins striking the ground wildly with his pickax while jumping and shouting insults at the enemy team.
Green Skill: Good Riddance! ()
- Grumpy swings his pickax at all enemies in melee range, dealing X (determined by Skill Power) Normal damage, knocking affected enemies back to their backline, and Immobilizing them for 8 seconds. Immobilized enemies cannot move or use any ability that deals damage or applies debuffs. The Immobilize has a chance to fail on enemies above level X.
– Grumpy gains 3 stacks of Contempt for each enemy hit by this ability. - Animation: With a yell, Grumpy closes his eyes and makes an exaggerated, whirling swing with his pickax at enemies in melee range.
Blue Skill: Always on Guard
- Grumpy cautions his allies against the enemies’ wiles, granting Vigilance to himself and allies for 12 seconds. Vigilance causes affected targets to take 30% reduced damage from all sources and counterattack with their Green Skill when hit by an enemy. This counterattack cannot be activated more than once every 4 seconds per character. Vigilance has a chance to fail on allies above level X.
– Each successful counterattack grants Grumpy 1 stack of Contempt. - Animation: Grumpy turns to his allies and shouts a warning, pointing to the sky with his right hand in a declarative and cautionary manner.
Purple Skill: Dirty Work Afoot ()
- Enemies Silenced or Immobilized by Grumpy gain 1 stack of Fatigue per second. In addition, Grumpy’s basic attacks and skills deal X (determined by Skill Power) additional Fantastic damage per stack of Contempt he has, and Grumpy keeps 75% of his Contempt stacks from wave to wave. The Fatigue has a chance to fail against enemies above level X.
Red Skill: Taking Charge
- Grumpy’s allies gain X (determined by Level) Basic Damage and Skill Power for each stack of Contempt he has.
- Allies’ debuffs and disables last 4 seconds longer on enemies affected by Grumpy’s debuffs.
- Each successful counterattack from Always on Guard increases the duration of Vigilance on allies by 1 second, up to 12 additional seconds. This has a chance to fail on allies above level X.
+X Skill Power
+X Armor
+X Reality
Friend Disk Campaigns
Disk #1 - "Too Much Fun!"
Jessie reckons she ain’t never seen any sourpuss as sour as Grumpy, so she enthusiastically imposes herself upon the curmudgeonly dwarf, who gives her his famous spiel about women and their wicked wiles. Clearly receiving exactly the wrong message, Jessie takes his scathing screed to be an invitation to take him on a whirlwind adventure to meet her lady friends! It’s an entire day of having fun–throwing explosives at creeps, singing songs and dancing with friends, and speeding through traffic at eye-watering speeds! Completely without consent and utterly devoid of sense or reason with zero regard for rules and safety! What could POSSIBLY go wrong?!
- Partner: Jessie
- Allies: Rapunzel, Shank, Honey Lemon
-
Level Up:
+X Basic Damage to Grumpy and Allies
Grumpy and allies are healed for X each time they deal damage to Silenced enemies -
Stars:
Each stack of Contempt also increases Grumpy’s Armor and Reality by 2% (+2% per additional star).
Disk #2 - "Food Paradise"
Grumpy has been noticing food trucks becoming more prominent in the City as of late. Wanting to see what all the fuss is about, he stops by a popular comfort food truck, fully expecting to be unimpressed (as always). But to his extreme surprise and delight–which he could not even begin to convincingly hide–the shepherd’s pie was nothing short of spectacular! “I see I’ve managed to please one o’ this City’s toughest critics,” a voice rings out from inside the spacious truck. It turns out that head chef and owner, John Silver, was avidly watching the famously foul-tempered dwarf, and is bouncing with pleasure that his cooking was so warmly received. Silver then makes a proposition: Come along and help him gather some ingredients, and Grumpy can taste-test a plethora of potential new menu items for free! “‘Cause that face o’ yours can’t lie to ol’ John Silver, finest chef an’ frycook in the City!” As much as he hates to admit it, Grumpy would love nothing more than to taste more of this ungainly man’s cooking, so with a scoff and an eye roll and a, “Well, I ain’t got nothin’ better ta do!”, Grumpy ‘reluctantly’ accepts the job.
- Partner: John Silver
- Allies: Jim Hawkins, Sally, Bunsen & Beaker
-
Level Up:
+X Armor
+X Reality -
Stars:
Grumpy takes 1% (+1% per additional star) less damage and deals 1% (+1% per additional star) additional damage for every 10% HP that he’s missing.