An Earthly Ninja (Unlikely Concept)

Name: Cole
Cole

Quote: “And for the record, there ain’t anything in the world that I’m afraid of.”

Description: Cole uses his rocky abilities and strong strength to damage and destruct enemies.

Role: Tank

Position: Front

Stars: :star:

Team: Yellow

Basic Attack: Throws a Rock.

Victory: Smiles and Nods.
Cole Victory

Defeat: Stomps the ground in frustration.


White Skill: Scythe of Quakes
Cole Skill #1

Cole pulls out the sycthe of Quakes and slams the ground, dealing X damage to enemies and stunning all enemies for 13 seconds.

Damage Type: :fist: Normal Damage

The stun has a chance to fail if enemies are level X.


Green Skill: Rock Fling
Cole Skill #2

Cole slams the ground and flings a rock forth, dealing X damage to the frontmost enemy, knocking them back, and giving them 2 stacks of “Weakness” for 5 seconds. Enemies with Weakness take 10% more damage per stack and enemies can have a max of 5 stacks of Weakness.

Damage Type: :fist: Normal Damage

The weakness has a chance to fail if the enemy is above level X.


Blue Skill: Brutal Blade
Cole Skill #3

Cole pulls out his blade and swishes out at the 3 closest enemies, dealing X damage, and stunning them for 15 seconds.

Damage Type: :fist: Normal Damage

The stun has a chance to fail if enemies are level X.


Purple Skill: Natural Surroundings

Cole takes 75% less damage from enemies with “Weakness”.

The damage reduction has a chance to fail if enemies are above level X.


Red Skill: Rocky Rampage


Cole’s basic attacks now deal X damage per second for 5 seconds, and apply 1 stack of “Weakness” to enemies. Enemies with Weakness take 10% more damage per stack and enemies can have a max of 5 stacks of Weakness.

The Weakness has a chance to fail if enemies are above level X.


Battle Badge:

Is Charged When: 5 enemies are knocked back.

+X Basic Damage
+X Armor per Tank Hero
+Heal (30% healed for Self)


Friendships:


Cole/Kai

Disk Name: Bringing in the Heat

Disk Symbol: A Volcano
Cole's Kai Disk

Campaign Title: Between a Rock and a Hot Place

Campaign Description: Kai and Cole, happy to see each other in the city, need to find a very hot source of heat for Kai to get his fire back.

Allies: Demona, Li Shang, Jay

Longer Debuffs to Enemies

  • -X Basic Damage to Enemies

  • -X Skill Power to YELLOW Team Enemies

  • If enemies are attacked by “Scythe of Quakes” while disabled or debuffed, Cole extends these new debuffs by 2 (+2 seconds per star) seconds.


Cole/Kristoff & Sven

Disk Name: Cold Steel

Disk Symbol: A Frozen Rock

Cole's Kristoff Disk

Campaign Title: Talking to Dragons

Campaign Description: Cole turns to the help of Kristoff and Sven because his pet dragon, Rocky has been very moody, and he can’t figure out why.

Allies: Pleakley, Wasabi, Mulan

"Brutal Blade" steals Buffs

  • +X Max HP

  • +X Armor to Cole & Allies

  • When Cole uses “Brutal Blade” he can steal up to 1 (+1 buff stolen per star level) buff and apply them towards himself. Enemies that have a buff removed are also stunned for 3 (+3 seconds per star level) seconds

Which disk do you choose?

Which Disk?
  • Kai
  • Kristoff & Sven

0 voters

Will nia be made ? She having 2 identeis in the show 1 of the ninjas besides of the 5 main ninjas and wu and she been samokai

Nya will be made in a couple of weeks, so please be patient. I’m currently working on Zane next.

This is a great idea. Lego ninjago is Disney? I always thought it was Cartoon Network. Anyway, I like the weakness idea. That is a really cool debuff. When you say stunned enemies deal less damage to cole, you mean like by a damage over time attack?

1 Like

This is an unlikely concept, meaning it doesn’t have to be about a character who could actually come to the game.

I think it’s Disney xd now that I think about it. Ninjago would be a weird addition but the character concepts would be a bit easier to make

It’s a damage reduction, kinda like Maximus’s purple skill.

Good concept. R.I.P Kirby Morrow. :cry:

1 Like

He will be greatly missed. Thanks for voicing my childhood.

1 Like

Disclaimer: I edited the stun damage reduction because I thought it would be useless to have since stunned enemies can’t basically do anything, so I changed it to enemies with “Weakness” instead to better scale with his use of the debuff.

1 Like

There we go :relieved: great change :slight_smile:

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