Bill Cipher
Team: Yellow
Location: Midline
Role: Damage
Quote: AXOLOTL! My time has come to burn. I invoke the ancient power that I may return! (Reversed)
.
Basic attack: Sends energy at the opponent.
White Skill: Fantastic Weirdness
Fantastic Damage
Passive: All of Bill Cipher’s basic attacks deal fantastic damage.
Active: Bill sends beams at all opponents, dealing X damage.
Green Skill: Making a Deal
True Damage
Select an enemy for Bill Cipher to possess. If on auto, the closest enemy to Bill is chosen. The enemy is possessed for as long as Bill has energy. While possessing an enemy, Bill becomes a stone statue and cannot attack. The statue cannot be destroyed. The enemy gains X damage and X health. If the enemy is killed while possessed, Bill Cipher also dies.
Blue Skill: It’s Gonna Get Weird
All of Bill Cipher’s attacks that deal fantastic damage deal more damage.
Purple Skill: I May Return
The first time Bill Cipher dies, he is revived.
Red Skill: Weirdmageddon
It’s Gonna Get Weird is X more effective.
Friends: Genie, Hades
With Hades
Fantastic Salesmen
Bill and Hades start selling their own merchandise, but they meet some nasty customers.
Allies: Ursula, Hercules, Dr. Facilier.
With Genie
The Strange and Unknown
Bill challenges Genie to a contest to see who can cause the most chaos, but chaotic creeps intervene.
Allies: Jafar, Aladdin, Maleficent.
Disks
With Hades
Making a Deal adds more stats to possessed opponents.
Per Level: By number
Per Star upgrade: By percentage
With Genie
It’s Gonna Get Weird is more effective.
Same leveling concept as with Hades.