New concepts to celebrate the live-action remakes of Aladdin and The Lion King!
Simba, , Tank
Basic Attack: Simba attacks with his claws.
•White, King of Pride Rock: Simba roars to the sky, stunning all enemies for six seconds and buffing Simba’s attack speed by 25%, Armor, and Reality for the rest of the battle. This stacks four times. When used over 4 times, Simba’s roar instead stuns enemies for six seconds and makes Simba invincible for ten seconds.
•Green, Pouncing Lesson: Simba backs up and pounces on an enemy, stunning them for eight seconds and dealing Fantastic Damage.
•Blue, King’s Strength: Simba becomes immune to all enemy damage buffs (Examples: Elsa’s Purple skill, Zurg’s Rex Disk, EVE’s Purple). Has a chance to fail against enemies above Level 21.
•Purple, Circle of Life: Simba shields himself for X HP when any ally is healed.
Robin Hood, Goodhearted Leader
Kuzco, Servants?
Timon & Pumbaa, , Tank.
”Maybe he’ll be on our side!”
“Ha! That’s the stupidest thing I’ve ever heard! Maybe he’ll be on our —Wait. I got it! What if he’s on our side?”
Basic Attack: Pumbaa headbutts a nearby enemy.
•White, What A Gas: Pumbaa farts, causing a cloud to come over the enemies. This deals Fantastic Damage over 10 seconds and slows them. This deals more damage and slows longer the closer enemies are to Pumbaa.
•Green, Buzzard Chase: At the start of the battle, Timon & Pumbaa ram into the enemies, dealing Fantastic Damage and Scaring them for eight seconds.
•Blue, Gooey Grub: Timon & Pumbaa eat a handful of grubs, healing them for X.
•Purple, Hakuna Matata: Timon & Pumbaa reduce disable and debuff timers by 50%, meaning that if someone stuns them for 10 seconds, they are stunned for 5. In addition, when Timon & Pumbaa reduce a status condition, they heal for X HP.
-Entrance: Walks until the battlefield laughing until G0.
-Victory: Timon & Pumbaa perform their iconic dance, Pumbaa with an apple in his mouth and Timon dancing on the side in a skirt and lei.
-Pumbaa: Pumbaa falls over on his back, accidentally falling on Timon. Stars fly over Pumbaa’s head with Timon’s arms and legs comically flairing everywhere.
Simba, It Means No Worries
•Minor Bonus: +X Max HP
•Disk Ability: Timon & Pumbaa now are immune to disables/debuffs, and also gain Armor for 10 seconds when they are disabled. +150 Starting Energy per star.
Yax, Problem Free Philosophy
•Minor Bonus: +X Armor.
•Disk Ability: +25% Attack Speed (I ran out of ideas . . .)
Jafar, , Tank.
If you will not bow before a Sultan . . . Then you will cower before a sorcerer!”
Basic Attack: Sends a bolt of red magic from his staff at an enemy.
•White, A Snake, Am I?: Jafar becomes a giant cobra for seventeen seconds, breathing fire for his basic attack. While in his cobra form, Jafar gains a massive Armor and Reality buff, but can not activate skills. When Jafar reverts to his basic form, he is slowed by 50% for 3 seconds. If Jafar uses his white skill again while he is currently in his cobra form, he heals himself for X HP and adds an extra eleven seconds to his cobra form.
•Green, Explosive Curse: Jafar swings his staff, Cursing an enemy for twelve seconds and deals them Normal Damage.
•Blue, Desperate Measures: Jafar uses his snake staff to hypnotize the closest enemy, Charming them for ten seconds.
•Purple, Royal Vizier: Jafar becomes immune to negative status effects and gains X Skill Power when he crits against an enemy.
Maleficent, Dark Intentions
Genie, , (This Genie is not an actual suggestion for the game. He’s meant to look really op.)
”The ever-impressive! The long contained! Often imitated! But never, duplicated-duplicated-duplicated! Genie . . . Of the laaamp!”
Basic Attack: Genie zaps an enemy with blue magic.
•White, Phenomenal Cosmic Power: Genie becomes larger, pinkish-red, and shows off his mighty powers, making himself invincible for ten seconds, and granting allies a shield equal to a percentage over their Basic Damage.
•Green, Itty Bitty Living Space: At the start of the battle, Genie’s lamp sits in his position. Genie awakens, performing this gif:
When he says “OI!!!”, all enemies are stunned for five seconds, and he constantly regenerates 5% of his health every second for the next twenty seconds.
•Blue, Can Your Friends Do This: Genie shows off a trick, juggling duplicates off his head, stunning three random enemies and granting Genie’s allies under 50% HP a 75% attack speed increase for seven seconds.
•Purple, Friend Like Me: At the start of the wave, the player chooses an ally to inflict “Master” on (represented by a lamp icon. This can be changed by dragging Genie’s icon to another allies icon at the bottom of the screen. Can only be changed every fifteen seconds.) The ally with “Master” has a 50% chance to inflict Charm, Freeze, Stunning, or Fire Damage for five seconds on an enemy when that enemy crits against them.