Disclaimer: Although I do go in-depth with Captain Hook’s White, this is not necessarily meant to be a thorough analysis on Captain Hook’s role as a Control character. It’s just some general tips on his playing style mixed in with some appreciation.
Swoggle me eyes, it’s Captain Hook!
After waiting for over half a month or so, everybody’s favorite original pirate captain is finally here, me hearties!
As you can see, I hoarded and farmed enough resources to quickly bring him up to speed, considering I’m not at a high enough VIP level where I can have newly unlocked characters start out at a certain ranking.
I didn’t mind since it was so worth it, getting everything for one of the original Disney villains
Thoughts + Impressions + Tips = Overview
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Captain Hook has the unique role of being a Frontline Control character with Tank qualities, proving that characters can indeed fulfill two roles at once.
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I was pleasantly surprised when I saw how his stats turned out, being mostly even all around, save for his low Reality.
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Because of his stats, and better utility (i.e. Armor Shredding)/survivability overall, I immediately replaced Mr. Incredible on my Study team with Captain Hook.
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Captain Hook’s defense stats could be seen as an inverse to The Mad Hatter, who has high Reality but low Armor.
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He deals great damage despite being only at 2 stars! This is a great way of making up for the lack of 3 star characters by putting more oomph into 2 star characters
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You could potentially use him in Invasion Boss Bot fights as a pesudo tank who boosts Merida and Hiro’s Megabot damage output, but the problem is that the Mama Bot doesn’t attack often enough to activate Captain Hook’s counterattack. He is good in Breaker fights, if only to, again, help out Merida and deal with pesky Invisible users like Scar and Randall.
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Captain Hook has the unique property of being able to attack twice in a row. His 2nd basic attack usually deals lower damage than the first attack.
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The only other character in the game who has a unique attack, is Baymax, who is able to hit all enemies with his basic attack.
- Because of Captain Hook’s high Normal Crit stat, he tends to land several Critical hits often. It also helps that he has a high Armor Negation stat.
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Because of his high Armor, he’s able to shrug off Merida’s On the Target, which is great since a lot of characters tend to suffer major damage from that move. His high Armor also negates the stagger that comes from On the Target.
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Cold Steel is incredibly great. Cold Steel, when activated, makes Captain Hook a perfect counter to Randall, Peter Pan, Mr. Incredible, Nick, Aladdin, Jack Sparrow, Olaf, and Violet/Baymax. Cold Steel is also a great way of dealing with Thieves in Heists, since it renders Captain Hook immune to the Thief’s stuns, in addition to retaliating after said stun.
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Randall
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I don’t know about other people, but for me, when I fought against Randall in Breaker fights, I absolutely hated him! Once his revive kicks in, he gets a huge damage boost; because of his long period of invisibility rendering him untargetable, Randall is clear to sweep your entire team. Even if you revive your team afterwards and use the appropriate Buffs, his Invisibility’s length will wear those buffs out, leaving him to sweep your entire team again.
However, once I used Captain Hook, I found out his Cold Steel not only lasts longer than Randall’s Invisibility, but it also activates whenever Randall, in his increased speed, attacks.
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Peter Pan
- Peter Pan’s White Air Parry is usually a death sentence for any character Peter Pan targets. Funnily enough, Cold Steel will pierce through Air Parry’s invincibility, essentially KOing Peter Pan; of course, this is all assuming that Peter Pan targets Captain Hook when he has a full bar.
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Mr. Incredible
- His explosive fighting style, especially his White will no longer pose a danger if Cold Steel is activated - Mr. Incredible will easily fold after Captain Hook’s counterattack.
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Aladdin
- You know how annoying Aladdin can be with his high evasion and counterattacks? Yeah, that’ll be a problem of the past with Cold Steel, since Captain Hook cannot miss if he counterattacks.
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Jack Sparrow
- Pretty much the same case as Aladdin. Blocks Avast! and counters Acting Dodgy. It’s sooo satisfying to see Captain Hook counter Jack Sparrow’s counter
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Nick
- Cold Steel blocks Nick’s Charms; it’ll actually activate Cold Steel’s counterattack. Cold Steel will also block and activate if Lemming Rush is used.
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Darkwing Duck
- Cold Steel pierces through his Invisibility
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Olaf
- Pretty much the same case as Nick; Captain Hook laughs in the face of his Freezes
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Violet/Baymax
- Cold Steel is strong enough to overpower and pierce Violet’s shields, doing either major damage, or just enough damage to KO her and her allies. The same goes for Baymax.
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While we’re on the subject, I’m not sure what would happen if Bo Peep with her Deflection Spin were to come into contact with Captain Hook’s Cold Steel though if I had to hazard a guess, I would assume that Cold Steel would win and prevail in the end, considering that it overpowered Peter Pan’s Air Parry.
- If so, then I think we finally have a proper counter to Bo Peep’s devastating Deflection Spin. Of course, assuming she doesn’t KO him early by exploiting his low Reality stat with her Billy, Goat and Gruff.
* MAJOR UPDATE AS OF NOVEMBER 28, 2019! I had a chance to battle against a Bo Peep, and was able to activate Cold Steel at the same time she used Deflection Spin. I can confirm that Cold Steel does pierce through Deflection Spin
- If so, then I think we finally have a proper counter to Bo Peep’s devastating Deflection Spin. Of course, assuming she doesn’t KO him early by exploiting his low Reality stat with her Billy, Goat and Gruff.
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Cold Steel will steadily but slowly drain Captain Hook’s energy bar. Assuming that you have other characters who can Study the enemies, in addition to having Cold Steel’s counterattack trigger against a Studied enemy, Captain Hook has the potential to infinitely use Cold Steel
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Assuming you have Captain Hook’s second disk from a character who hasn’t been revealed at the time of writing this, Captain Hook can essentially truly step up to be another Tank in your team, considering that his second disk not only provides durable Shields to the entire team with Cold Steel, but he is now able to protect his team with Cold Steel which gains the property to deflect projectiles.
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Cold Steel makes Captain Hook immune to Buzz’s Anti-Gravity Cage; it immediately cancels it. Cold Steel also makes Captain Hook invincible to Stitch’s 626 Scuffle
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Cold Steel’s invincibility to disables is not level dependent
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Not sure how, but sometimes, Cold Steel will pierce through Yzma’s transformed target from Llama Drama, damaging them and ending the Stun early.
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For as good as Cold Steel can be, Cold Steel does have its downsides though…
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Cold Steel’s counterattack only activates when enemies use skills; their Basic attacks will not trigger Cold Steel’s counterattack.
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Cold Steel keeps Captain Hook in one place. If there are no enemies nearby him, this slightly lowers Cold Steel’s effectiveness–on the one hand, all attacks targeted towards him won’t deal any damage, but on the other hand, it doesn’t shield his team from projectiles, like from Calhoun’s/Merida’s White, in addition to the counterattack never triggering if there are no enemies nearby him.
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The other problem is that it takes about 12 seconds for his energy bar to drain, meaning Captain Hook won’t be contributing much to the team, at least not without his secondary disk.
- This is more noticeable in the Campaign than in other modes like Coliseum, where all characters are always moving, so Cold Steel’s counterattack should trigger more often there.
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Goofy’s White will drain Captain Hook’s energy bar quicker, which can be bad or good depending on the situation, but generally speaking, it’s more on the bad side.
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Hooked comes along with a brand new debuff, called Sapped, which compliments the good old fashioned Curse; it’s actually about time we got an Energy equivalent with Curse.
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There’s really not much to say about this skill. It deals great damage, has a great debuff, but unfortunately only hits one enemy even if there are other enemies nearby when Captain Hook uses Hooked
- As great as Sapped is, it’s a shame Captain Hook can’t apply it more quickly (unless of course you have Barbossa’s disk). I hope we get more characters in the future who get Sapped so we can have another new meta, this time revolving around energy gain
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- Strangely enough, Captain Hook’s Green skill shares the same name as Maui’s Purple
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Map Study is great - the Study duration as well as the Armor Decrease is AoE is long, the Armor Decrease is huge, compared to Mr. Incredible’s unefficient one-by-one % shredding, and it’s also permanent (though that’s par for the course for any Armor Shredding skills)
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At 4 stars (AKA 8 seconds), Map Study can greatly lengthen the initial Study with Barbossa’s Tia’s Disk by 11 seconds.
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Map Study’s downsides
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Map Study can be interrupted and canceled if Captain Hook is attacked during this
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If you pair him up with Merida, he tends to be a little slow with Map Study–it can vary from time to time, but generally speaking, Merida is often quicker with her On Target than Captain Hook can pull off Map Study. Use a Basic Damage Mod to fix his speed.
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Another great energy gaining skill that has balancing to it
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Captain Hook, if he’s paired with Barbossa (Ti), can quickly gain 200 energy in one go with his Basic Attack
- If you’ve forgotten, Captain Hook attacks twice in his Basic Attack
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Not much else to say here
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I’m usually not too big on the whole concepts of there being Red Skills, still am actually, I’m still not too keen on them…
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But I do have to say, this is actually a pretty good Red Skill, since it addresses and fixes the main issue I have with Hooked (at least in terms of Sapping multiple enemies at once; it still doesn’t damage multiple enemies unfortunately) in addition to enhancing Captain Hook’s role as a Control character by buffing Map Study.
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Now if only Red Skills were made more accessible to everybody, especially to F2Ps like myself, then perhaps we’d all be just a little happier
- Buuut that’s another story for another time
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Mods
Two Skill Mods to capitalize on his skill power, which his skillset is dependent on, with a focus being either full offensive (Hooked), balanced offense and support (Hooked + Map Study), or full support (Map Study). One HP Mod to patch up his Reality, and one Basic Damage to boost his Attack Speed.
Alternatively, one Skill Mod, one Basic Damage Mod, and then two HP Mods, with a focus on Reality, to make him Tankier.
Random End Bits
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Captain Hook is strong and fast enough to potentially KO Maui before he get off his Bravery. Same goes for Jack Sparrow.
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Captain Hook unfortunately is easily staggered; he can be prone to being stun locked if multiple attacks head his way.
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If you want a deadly combo, pair him up with Yzma (Ur) after you give him Barbossa’s Disk, Filthy Lucre, Cursing, Sapping, and lowering the Armor of enemies
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If you want an anti-energy team, pair him up with Ursula, Jafar, Maleficent (Ur) and Jasmine.
- If you want a full villain team, replace Jasmine with Zurg. It could work since Captain Hook is a pseudo tank.
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Captain Hook could be a good addition to a Scare team to balance things out, though I’m not sure if he would have as much utility as he would in a Study team. Maybe with his secondary disk he could protect them, but even then, I’d say just keep him in a Study team.
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Oh, and as for the people saying that Captain Hook’s hook is on his right hand, it’s actually on his left hand as it always has been in all printed media coming after his debut in Peter Pan; his model is correct. What is wrong is the skill pictures, which are flipped.
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I mean for goodness sakes, a simple Youtube search of Captain Hook clips isn’t that hard to do, people!
- To remedy this, @Polaris would it be alright to pass a message to whoever’s in charge of portraits to flip those two skill pictures to the other side? Aside from clearing up confusion from this thread: https://discourse.disneyheroesgame.com/t/captain-hook/670500/9, it would be more appropriate to the character himself
Just wanted to say a major thanks to @Polaris and their crew for showing a lot of love towards Captain Hook!