Charles Muntz
Stars at the beginning:
Role: Damage
Position: Front
Team: Red
Entrance: Charles walks out of his airship on the walking platform into his position.
Victory: Charles smiles and gives a thumb up.
Defeat: Charles gets very angry and throws his cane out of anger.
Quote: ‘‘Adventure is out there!’’
Basic Attack: Charles hits nearby enemies with his cane
White Skill: Dog Call
Charles calls his best hunting dogs, Alpha, Beta, and Gamma. The dogs charge through the enemies, dealing X Normal Damage, knocking them back, and removing all Speed Buffs from them.
The damage dealt by this skill is increased by 15% per each active stack of hardy on enemies.
If this skill deals more than 25% of an enemy’s Max HP as damage, Charles becomes Invincible for 3 seconds per enemy.
Green Skill: Sword Battle
Charles pulls out his sword and uses it to attack nearby enemies, dealing X True Damage, and applying 5 stacks of Fatigue and Limit for 10 seconds.
Blue Skill: Rifle Action
Charles uses his Rifle and targets the furthest back enemy, removing all their active buffs, dealing X Fantastic damage to them, applying 4 stacks of Weakness for 11 seconds, and stunning them for 7 seconds.
If the enemy had less than 50% of their Max HP it will be immediately KO’d.
Purple Skill: Spirit of Adventure
Charles is Berserk until one enemy is KO’d. While Berserk, his skill cooldowns are reduced by 60%, his Attack and Movement Speed is increased by 150%, and deals bonus damage equal to 50% of the enemy’s Reality, and is immune to Debuffs.
This Berserk is set to 10 seconds if he is the only ally standing alive.
Red Skill: Renowned Explorer
Whenever an enemy is KO’d, Charles and his allies gain X Basic Damage and X Skill Power for 15 seconds, stacking with each trigger.
At the start of each wave, Charles and his allies take 100% Reduced Damage from True Damage for 6 seconds, after these 6 seconds they take 75% reduced damage from Normal Damage, and after 12 seconds into the combat Charles and his allies take 75% reduced damage from Fantastic Damage for 8 seconds.
Charles applies Limit and Study to all enemies at the start of each wave for 10 seconds.
Additional Stat Boosts:
+X BD
+X SP
+X Armor Negation
Friends
Russell & Kevin - New Hobby
Berserk Weakens Enemies
- +X SP to Charles and allies
- +X Max HP to Charles and allies
- +X Evasion to Charles and allies
- While Charles is Berserking, enemies cannot cleanse their debuffs and remove buffs from Charles and his allies. While Charles is Berserking, enemies lose 10% Attack and Movement Speed and 15% Basic Damage (+10%/+15% per star)
Bolt - The Furry Rookie
Debilitating Aura Around Charlez
- +X Armor to Charles and allies
- +X Reality to Charles and allies
- +X Tenacity to Charles and allies
- Enemies lose X Skill Power while in Debilitating Aura
- Debilitating Aura is created around Charles, enemies inside this aura are always Sapped and gain 1 stack of Fatigue every 2 seconds, upon entering this Aura, enemies become Silenced and Scared for 2 seconds, these debuffs are then applied again after 10 seconds if enemies are still inside this Debilitating Aura. Debuffs applied this way Bypass Hardy stacks. (+1 stack of Fatigue, +2s duration of debuffs)
Talents
- Power Debilitation
- Armor Blight
- Health Drain
- Precision Benevolence
- Heal Share