Disney's take on a Lich (Likely Concept)

Name: The Horned King

Quote: “Now I call on my army of the dead: the Cauldron Born! Arise, my messengers of death! Our time has arrived!"

Description: A powerful necromancer with powers beyond the dead, The Horned King takes his powerful Black Cauldron, and summons it’s dark magic to turn the tide on the battle.

Role: Damage

Position: Back

Stars: :star: :star:

Team: Yellow

Basic Attack: Points at an enemy, as the cauldron shoots magic out of it.

Victory: Pulls out a goblet, and smashes it.
Horned King Victory

Defeat: Gets sucked into the cauldron as the Horned King struggles to get out.
Horned King Defeat


White Skill: Army of the Dead
HK SKill #1
The player picks an enemy for the Horned King to “Summon”. The enemy chosen will take X damage and be taken off the battlefield and after 6 seconds, the enemy emerges from the Black Cauldron to fight alongside the Horned King’s allies. This enemy will be on the Horned King’s side for 12 seconds.

While summoned, the chosen enemy is immune to disables and can’t be attacked by allies.

On auto, he will choose to summon the “Most Wanted” enemy. The most wanted enemy is the enemy that has done the most damage thus far.

Damage Type: :shield: TRUE Damage


Green Skill: Our Time has arrived!
HK Skill #2

The Horned King intimidates an enemy, giving them 2 stacks of “Weakness”. Enemies with Weakness take 10% more damage per stack and enemies can have a max of 5 stacks of Weakness.

Applying a stack of Weakness has a chance to fail against enemies above level X.


Blue Skill: Cauldron Reborn
HK Skill #3

When the Horned King reaches 50% of his Max HP, he goes to the Black Cauldron, and casts a spell to heal himself for X HP, increases his attack speed by 250%, and gains 200% Basic Damage for the rest of the wave.


Purple Skill: Malevolent Magic

When the summoned enemy attacks it’s own allies, they are applied 1 stack of “Weakness”. Enemies with Weakness take 10% more damage per stack and enemies can have a max of 5 stacks of Weakness.

Applying a stack of Weakness has a chance to fail against enemies above level X.


Red Skill: Dark Arts

When the Horned King also reaches 50% of his Max HP from “Cauldron Reborn”, his basic attacks deal 10% up to a max of 40% bonus True Damage dealt to enemies.

The true damage boost has a chance to fail if the enemies are above level X.

Damage Type: :shield: TRUE Damage


Friendships:


The Horned King/Maleficent

  • Disk Name: Graveyards and Goblins

  • Disk Symbol: A gravestone with a zombie hand emerging.

Campaign Title: Sweet Nightmares

Description: The Horned King and Maleficent team up to bring scary nightmares for everyone in the City.

Allies: The Evil Queen, Hades, Captain Hook

Enemies with Weakness are Debuffed

  • -X Basic Damage Lost per stack of Weakness

  • +X Max HP to The Horned King

  • Enemies with Weakness lose 25% (+25% per star level) Evasion

  • Enemies with Weakness lose 25% (+25% per star level) Tenacity


The Horned King/Barley Lightfoot

  • Disk Name: Twenty-Sided Die

  • Disk Symbol: A Dungeons & Dragons-esque die

Campaign Title: A Cryptic Quest

Description: Barley encounters the Horned King, making a deal that he’ll make his Quest of Yore games more exciting for everyone during his club, but soon gets more for what he bargained for as terrifying creatures are unleashed throughout the city.

Allies: Ian Lightfoot, Dr. Faciler, Demona

Ally Starts Combat with "Reflect"

  • +X Skill Power to allies with “Reflect”

  • +X Armor to The Horned King and Allies

  • For the first 3 (+3 seconds per star level) seconds of each wave, The Horned King grants “Reflect” to the furthest back ally not including himself.

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