WARNING! Spoilers for Disney/Pixar’s Elemental ahead! Unless you have already seen the film, please read further at your own risk.
Ember may come off as a fiery young woman with an even more powerful temper, but she’s not all that infernal, and is instead very passionate and calm… as long as everything doesn’t overwhelm her to the point of exploding with fury!
Trial Team: Yellow
Role: Midline Damage
Quote: There’s a word in Fireish. “Tishók.” It means embrace the light when it burns because it won’t always last forever.
Entrance: Ember rides into the battlefield on her motorbike, tosses her goggles aside, and prepares for battle.
Victory: Ember bows to the enemy lineup.
KO: Ember falls to her knees and sobs, her light dimming.
Basic Attack: Ember crushes a log into a coal and throws it at enemies.
White Skill - Rage Blaze - Normal Damage
Ember turns blue and explodes angrily, launching a wave of fire at enemies which deals X damage and removes X armor.
Green Skill - Glass Shield
Ember grabs a sandbag, melts it down, and shapes it into a glass barrier, granting the frontmost ally X shield that lasts for 9 seconds.
Blue Skill - Wild Fire
Ember sprays lighter fluid on the floor and turns into a wall of fire for 6 seconds, dealing X damage and removing X armor and reality from enemies over time.
Purple Skill - Full Purple
If Ember reaches 0HP, she regenerates her HP completely and steals X energy from all enemies. This skill can only be performed once per wave. Her max HP and energy gain are increased to X.
Red Skill - Winner Winner Charcoal Dinner
Ember’s “Rage Blaze” deals 60% additional damage and removes 30% additional armor.
- +X max HP
- +X Basic damage
- +X damage to Wild Fire
Ember Lumen + Shego
Campaign: Crank Up the Heat - Ember, a newly arrived City resident, is struggling to keep the new Fireplace in business in honor of her parents, and Shego’s chaos is no help. When the supervillainess witnesses her attitude outmatched by the fire girl, Ember arranges an agreement with her to either leave the Fireplace be or help run it to make up for the damage.
Disk: Fire in the Hole
Disk Memory: Allies gain X HP over time while using Ember’s “Glass Shield” skill’s shield.
Disk Power: Z HP gain, Z Basic Skill power
Allies: Maleficent, Mulan, Chip & Dale
Ember Lumen + Anger
Campaign: Cooldown Session - Ember and Anger attend a meditation class hosted by Yax. Although his methods work for most of his attendees, Ember and Anger prove themselves to be in need of some special treatment.
Disk: Peace of Mind
Disk Memory: Ember cannot take damage while performing her “Wild Fire” skill.
Allies: Snow White, John Silver, Go-Go
Wade is the most go-with-the-flow guy you could ever meet. If you think a water guy like him can make a useful asset to your lineup, slowing enemies down with a splash of his being, then you thought right!
Trial Team: Yellow
Role: Midline Tank
Quote: I’ve just never been punched in the face with beauty before.
Entrance: Wade enters the battlefield as a puddle, then forms himself into his regular being and puts on his shirt.
Victory: Wade cheers, redressed in Windbreakers merchandise.
KO: Wade grows anxious and sinks back into a puddle.
Basic Attack: Wade claps his hands, splashing water on enemies and dealing X damage.
White Skill - Crying Game - Normal Damage
Wade cries profusely, granting X HP to all allies.
Green Skill - Piping Problems
A pipe materializes in front of Wade, who turns a valve to send the water bursting out at enemies, dealing X damage and slowing their attack speed by 65% for 8 seconds.
Blue Skill - Thought Bubble
Wade gets a thought bubble, which will apply a random buff to an ally of the player’s choosing. If the fight is on Auto, the buff will be applied to the ally with the least HP.
Purple Skill - Splash Course
If Wade reaches 0HP, he will turn to steam and rain down into a pot, regaining his regular form. During this, his HP is restored completely, and the weakest ally gains X additional HP. His evasion and Green Skill power are increased to X.
Red Skill - Find the Flow
Wade’s “Crying Game” skill grants X energy to all allies.
- +X max HP
- +X Basic damage
- +X healing to Thought Bubble
Wade Ripple + Ember Lumen
Campaign: Sentimental - Ember and Wade explore the City and its wondrous landmarks. Of course, the creeps prove themselves to be quite a recurring setback, but besides that, the two of them can surely make a home of it.
Disk: Full Steam Ahead
Disk Memory: Wade grants himself X armor while performing his “Crying Game” skill.
Disk Power: Z tenacity, Z Blue Skill power
Allies: Agent P, Pheobus, Abu
Wade Ripple + Flash
Campaign: City Inspection - Wade joins the ranks of City Hall, siding with Flash while reprising his role as an inspector. Together, this dynamic duo aims to keep the streets and shops safe for workers and bystanders alike.
Disk: Clear the Wave
Disk Memory: Wade’s “Piping Problems” skill steals X HP from each enemy hit by the pipe’s water.
Allies: Raya, Minnie Mouse, Belle