@Polaris Everything looks good except this part. Let me do some simple math to explain.
To max one disk we would need 25+65+95+135 = 320 disk power, and assuming i can complete 2 x 10hr missions in a day (which would give 4 memory tokens), it would take me 80 days (~3mths) to max a disk.
Let me give you an example, so for now I am currently running 13 memory disk missions (mix of 10h and 20 missions). In this situation, it would take me 3 months to max the disk on 13 HEROES ideally.
However, with the new system, you restrict me to a maximum of 3 memory missions. Max R12 would take 14hrs, but im sure majority of players have heroes around R8-R9 so i’ll just assume 18hrs to finish the mission. So basically its been reduced to 2 memory tokens for 3 different heroes in one day. So now it would take me 120 days (~4 months) to max the disk on ONLY 3 HEROES.
Do you see the issue? Under the new system, if I wanted to max the disk on all 120 heroes, it would take a total of 160 months (~3 years) and this game hasn’t even been around for 3 years…
I’m not sure if you will agree with this fundamental flaw in the refresh (or just push it under the rug) but I do hope your team will take some time to look into this. My suggestion would be that you can keep the 15 mission limit, but do not limit the type of mission (memory token or disk power) that we can do.
I have been playing since the start of the game, and although this refresh sounds great, I can’t help but feel like I’m being penalised for it. I have most of the friendship disks unlocked (and I do understand that this will make unlocking disks easier) but it really feels like ■■■■ knowing that I’m going to be stuck with 1 star disks for most of my heroes from here on out.