Guild War Change: Sabotage Costs

Thank you everyone for your feedback on war. War is a big feature, and with seasons lasting a full month, we want to make sure we give people enough time to experience and give feedback on war. That said, we are working on improvements to many of issues you’ve brought up. The first of which will go into effect next war:

Updated Sabotage Costs

For anyone confused about how the sabotage cost changes right now, the cost to sabotage a defending player’s heroes increases the more sabotages that are on the defending player.

We are reducing the cost for the 6th through 15th sabotage on a defending player. The first 5 sabotages will increase in cost very slightly. The overall cost to fully sabotage a player is almost half of what it was in the first season of war.

7 Likes

Any chance of maybe altering it to have a day in between each war?

1 Like

How about half month without any war boxes and war tokens?
Could you change legendary league rewarding system?

6 Likes

Totally agree. We win 12 wars and we got only 7 chests

3 Likes

Please change that members can always edit their defence, regardless of being in a car

Would also appreciate if we could see all cars when moving teams around.

Last would be a better highlight of marked cars.

Thanks for the feedback! Please keep all Guild War feedback in the feedback thread. Thanks!

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