In the realm of most games, I typically lean towards supporting the enhancement of underperforming heroes, builds, or skills. However, considering the current state of DHBM, I strongly advocate for a substantial nerf. The numerical values have spiraled out of control, and if left unchecked, we might witness astronomical figures in just a matter of months, reaching into the octillions.
In my view, a recalibration of values is imperative. It’s essential to bring them down to a level where, perhaps around Chapter 99 or wherever the team envisions the hero levels plateauing in the future, we are left with values in the millions.
What the game requires now is a profound shake-up of the meta. The true essence of DHBM lies in its meticulously crafted heroes, each endowed with unique and intricate skills. However, the current meta severely limits our options, relegating 90% of the heroes to obscurity. To fully appreciate the vast array of heroes and their abilities, we need a meta that fosters diversity and makes every hero a viable choice.
The average player is likely to be more receptive than some might expect. The prospect of being able to revisit and enjoy heroes that were once cherished could significantly win back many players who currently feel disheartened by the current meta.