Lately, Invasion has been a chore. Fight a few breakers, fight Mama Bot, power up with the rewards, and repeat. Nothing ever changes, and it gets old fast. But what if we had more than just Mama Bot to fight? Bosses that actually require strategy, instead of just trying to maximize your damage output. That’s where these concepts come in. Not only do they put a spin on the fights, but they’re unlockables that allow you to flex on your guildies!
Bosses have a difficulty rating to communicate how hard the boss will be. Rating tiers go Competent, Tough, Vile, and finally Demonic. Because players may not always want to fight a Demonic or Vile boss, there should be an option to switch the boss to another a difficulty lower.
Edit Note: Stats are out of 10 now, so it’s easier to read.
CLASSIC VILLAINS
Classic Disney and Pixar villains will try to conquer the city at all costs. Can you stop them?
Al McWhiggin (Click to show)
The owner of Al’s Toy Barn, Al McWhiggin is in his chicken suit and ready to fight!
Difficulty: Competent
Available when the player has unlocked either of Woody’s disks
Appearance: Al wears his chicken suit and glasses.
Stats:
HP: 4 - Attack Speed: 5
Basic Damage: 3 - Crit: 2
Armor: 3 - Reality: 1
Basic Attack: Al flaps his wings, sending gusts of wind at the heroes.
Special Attack 1: Al picks up his cell phone to make a call for 6 seconds, taking 50% less damage during this time.
Special Attack 2: Al uses a camera to take a picture of the heroes, and the flash blinds them for 5 seconds.
Special Attack 3: Utilizing the restorative power of a bag of cheese puffs, Al heals for a small amount.
Ability: Al’s basic attack has a 33% chance to send him in a random direction.
Gantu
Special thanks to @TherMasterStitch for providing the GIF
Former Captain of the Galactic Federation, Gantu brings down his foes with his laser gun and brute strength.
Difficulty: Competent
Available when the player has both of Stitch’s friendships at level 15
Appearance: Gantu wears his red and black uniform, with his laser gun in it’s holster.
Stats:
HP: 5 - Attack Speed: 3
Basic Damage: 6 - Crit: 4
Armor: 6 - Reality: 5
Basic Attack: Gantu slams his fists into the heroes.
Special Attack 1: Gantu pulls out his laser gun and fires it twice, blasting the two furthest heroes for a good amount of damage.
Special Attack 2: Gantu orders a Galactic Federation ship to blast the enemy, sending down a large blast that does large damage to all heroes.
Special Attack 3: Gantu eats an egg salad sandwich, attacking 50% faster for 7 seconds.
Ability: All of Gantu’s attacks halve the effect and duration of any stat buffs on his targets.
Tamatoa
Tamatoa brings some glam to the battlefield!
Difficulty: Competent
Available when both of Maui’s friendships are at level 15.
Appearance: Normal Tamatoa, but without Maui’s hook on his shell.
Stats:
HP: 6 - Attack Speed: 2
Basic Damage: 5 - Crit: 3
Armor: 7 - Reality: 6
Basic Attack: Tamatoa smashes with his claws.
Special Attack 1: Tamatoa sweeps through the heroes, doing medium damage.
Special Attack 2: Tamatoa picks up the nearest hero and tosses them, doing low damage and knocking them back as far as possible.
Special Attack 3: Showing off his shell, Tamatoa uses the shiny gold to blind all heroes for 8 seconds. Heroes already blinded instead take a good amount of damage.
Ability: Tamatoa’s basic attacks blind for 4 seconds.
Second Form: At 0 HP, Tamatoa revives with full health and begins glowing. This permanently doubles his attack speed, but he does not gain any new attacks.
Te Ka
Demon of earth and fire, Te Ka wrecks havoc upon the battlefield.
Difficulty: Tough
Available when Maui’s disk from Moana is at 5 stars.
Appearance: Normal Te Ka, coming out of the side of the screen.
Stats:
HP: 4- Attack Speed: 5
Basic Damage: 6 - Crit: 5
Armor: 3 - Reality: 6
Basic Attack: Te Ka throws gobs of lava.
Special Attack 1: Te Ka smashes the nearest hero with her fiery hands, doing high damage over 4 seconds.
Special Attack 2: Te Ka screams, reducing all heroes’ reality by 80% for 7 seconds.
Special Attack 3: A small volcano erupts under the hero with the least HP, doing heavy damage over 8 seconds and knocking them back.
Ability: Te Ka does 60% more damage to heroes suffering from DoT.
The Underminer
The Underminer rides into battle on his giant drill! Nothing is beneath him!
Difficulty: Tough
Available when all Incredibles have a disk unlocked
Appearance: The Underminer rides on the back of his drill tank, using it for various attacks.
HP: 5 - Attack Speed: 10!
Basic Damage: 1 - Crit: 2
Armor: 7 - Reality: 5
Basic Attack: The drill on his tank constantly spins rapidly, constantly damaging any hero it touches.
Special Attack 1: A large amount of dirt flies from behind the drill tank onto the furthest hero, slowing them 85% for 14 seconds.
Special Attack 2: The Underminer sends out a drill through the ground to undermine the heroes, doing light damage and reducing their armor by a large amount for the rest of the fight.
Special Attack 3: Raising his podium skyward, the Underminer gives his monolog for 12 seconds. He is invincible during this time, and can use this only once per fight.
Ability: The Underminer’s attacks ignore invincibility and damage reduction.
Pete
Peg Leg Pete is always ready for a fight. Why? Because he’s a mean, rotten guy.
Difficulty: Tough
Available with an account that’s over 6 months old
Appearance: Pete drives a steamboat with cannons in the hull.
Stats:
HP: 6 - Attack Speed: 3
Basic Damage: 6 - Crit: 1
Armor: 5 - Reality: 7
Basic Attack: Pete’s ship fires its cannons.
Special Attack 1: Pete rings the steamboat’s bell, attacking 200% faster for 4 seconds.
Special Attack 2: Spinning his ship around, Pete sends a wave at the heroes doing medium damage and knocking them back a random amount.
Special Attack 3: Whenever a hero dodges one of his attacks, Pete shoots them with a large cannonball that does heavy damage and knocks them back.
Ability: Pete has a 50% chance to steal buffs from heroes hit by his attacks.
AUTO
The autopilot of the Axiom, AUTO ruthlessly carries out directive A113.
Difficulty: Tough
Available when both WALL-E and EVE have 6 stars
Appearance: Normal. Auto hangs from the ceiling, as always.
Stats:
HP: 3 - Attack Speed: 5
Basic Damage: 4 - Crit: 4
Armor: 6 - Reality: 5
Basic Attack: AUTO zaps heroes with his taser stick.
Special Attack 1: Auto summons four Robots to fight the heroes.
Special Attack 2: Tilting the battlefield, AUTO sends all heroes flying to one side of the screen and doing high damage.
Special Attack 3: Auto rapidly spins and slides through the heroes, knocking them in random directions and doing medium damage with each hit.
Ability: For every creep defeated, AUTO gains 25% attack speed, capping at 500%.
Marshmallow
Created by Elsa to guard her castle, he gets stronger as his health goes down!
Difficulty: Vile
Available when Elsa’s Olaf disk is at 5 stars
Appearance: Marshmallow is the same unhuggable snowman that threw Anna out of Elsa’s castle. Below 50% hp, his spikes come out.
Stats:
HP: 8 - Attack Speed: 5
Basic Damage: 4 - Crit: 5
Armor: 5 - Reality: 7
Basic Attack: Marshmallow smashes with his fists.
Special Attack 1: Marshmallow throws a giant icicle at the nearest hero, knocking them back and freezing them for 9 seconds. Under 50% hp, this also does heavy damage.
Special Attack 2: Marshmallow roars, scaring all heroes for 6 seconds. Under 30% hp, this also silences them for 8 seconds.
Special Attack 3: Under 70% hp, Marshmallow’s basic attack has an 8% chance to freeze for 12 seconds.
Ability: Marshmallow gains 20% attack speed and damage for each 5% missing hp.
Oogie Boogie
Archenemy of Jack Skellington, Oogie Boogey spins a wheel to determine the heroes’ fate.
Difficulty: Vile
Available when Jack Skellington and Sally both have a disk at 5 stars.
Appearance: Oogie stands next to a giant roulette wheel with two skull icons, two bug icons, two dice icons, one flaming skull icon, and one flower icon.
Stats:
HP: 7 - Attack Speed: 3
Basic Damage: 4 - Crit: 6
Armor: 5 - Reality: 8
Basic Attack: Oogie shakes a 6-sided die, and then throws a corresponding number of dice. This does fantastic damage.
Special Attack 1: Oogie spins his wheel, and attacks depending on the symbol landed on.
Skull: Death traps fall on the heroes, doing heavy damage with each hit.
Bug: Oogie sends a horde of bugs through the heroes, scaring and doing medium damage over 5 seconds.
Dice: The wheel detaches from its base and rolls through the heroes, catching one of them and bringing them behind Oogie. This stuns the caught hero for 8 seconds and does medium damage to the others.
Flaming Skull: Oogie is enraged, gaining 200% attack damage and 50% attack speed for 4 seconds.
Flower: All heroes receive 150 energy, and Oogie looks disappointed.
Special Attack 2: Oogie gobbles down a handful of bugs, gaining 25% attack damage. This stacks up to four times.
Ability: If Oogie eats bugs at max stacks, he instead scares all heroes for 13 seconds.
Yokai
Professor Robert Callaghan dominates the battlefield with the immense versatility and speed of microbots.
Difficulty: Vile
Available with both of Hiro’s disks at 5 stars.
Appearance: He wears his kabuki mask and suit, and stands on his swarm of microbots.
Stats:
HP: 5 - Attack Speed: 7
Basic Damage: 6 - Crit: 8
Armor: 5 - Reality: 9
Basic Attack: He uses the microbots to attack heroes
Special Attack 1: Yokai throws a large chunk of rock in the middle of the heroes using the microbots, doing heavy damage and stunning for 6 seconds.
Special Attack 2: The microbots form a ball around a random hero, stunning them for 7 seconds and removing any shields.
Special Attack 3: Yokai sends 5-8 clusters of microbots flying at nearby heroes, knocking them back and doing medium damage with each hit.
Ability: Whenever Yokai crits, he receives a shield equal to 5% of his max hp. If he’s under 40% hp, he also silences the crit hero for 5 seconds.
Omnidroid
A killer robot designed to be invincible, the Omnidroid ravages the battlefield with impenetrable armor and fierce attacks.
Difficulty: Vile
Available when all Incredibles have 6 stars
Appearance: Model 8, the version Mr. Incredible destroyed.
Stats:
HP: 5 - Attack Speed: 5
Basic Damage: 7 - Crit: 5
Armor: 10! - Reality: 8
Basic Attack: The Omnidroid strikes with its arms.
Special Attack 1: The Omnidroid compresses into a ball and rolls into the nearest hero, doing heavy damage and stunning them for 8 seconds.
Special Attack 2: When shielded, the Omnidroid shoots lasers at heroes, doing high damage.
Special Attack 3: The Omnidroid shoots a rapidly spinning claw at a hero, doing heavy damage and shredding their armor in half for 6 seconds.
Ability: Every 5 seconds, the Omnidroid shields itself for a small amount.
Chernabog
Pure evil from Bald Mountain, Chernabog is the most powerful villain the heroes have had to face…
Difficulty: Demonic
Available for players placed in the top 1% in the last contest. Guild contests only unlock Chernabog for the Guild Leader.
Appearance: Chernabog comes out of a hole in the floor, with fumes and burning flames occasionally escaping from the pit as well.
Stats:
HP: 7 - Attack Speed: 3
Basic Damage: 10! - Crit: 6
Armor: 5 - Reality: 10!
Basic Attack: Chernabog uses balls of hellfire to burn heroes to ashes.
Special Attack 1: Chernabog summons a ghoul of each color to attack. Every hero is both studied and scared for 8 seconds.
Special Attack 2: Chernabog summons 3 skeletons to attack and covers himself with his wings for 6 seconds, becoming invincible during this time. This activates at the start of battle as well as during.
Special Attack 3: Chernabog incinerates the ground, doing heavy damage to all heroes, scaring them, and silencing them for 10 seconds.
Ability: For every skeleton and ghoul alive, Chernabog recovers a good amount of HP per second. Up to 5 skeletons and ghouls can be summoned at once. Chernabog cannot be cursed.
CREEPS
Warriors created by the virus, creeps seek to purge the city of all “errors,” including the heroes!
Creep Horde
The infected army, it specializes in keeping heroes occupied by summoning truckloads of minions!
Difficulty: Competent
Available once chapter 9 is cleared
Appearance: The Creep Horde is made up of various creeps, mostly ground-based creeps like brutes.
Stats:
HP: 3 - Attack Speed: 2
Basic Damage: 0 - Crit: 6
Armor: 5 - Reality: 5
Basic Attack: A random creep jumps out of the Horde instead of directly attacking.
Special Attack 1: The Horde summons 2 brutes and 2 skeletons.
Special Attack 2: A brute runs through the heroes, doing low damage and knocking them back.
Special Attack 3: A mage heals all creeps on the battlefield for a good amount.
Ability: When the Horde drops below 50% hp, it sends out 3 random heroes.
Virus Infiltrator
A dark threat lurking in the shadows, it specializes in debuffing heroes and hitting them where it hurts
Difficulty: Tough
Available after clearing chapter 10
Appearance: A darker, bulkier thief
Stats:
HP: 5 - Attack Speed: 5
Basic Damage: 4 - Crit: 6
Armor: 5 - Reality: 6
Basic Attack: The thief’s basic attack.
Special Attack 1: The Infiltrator throws a large gem at the furthest hero, doing high damage and charming them for 7 seconds.
Special Attack 2: The Infiltrator throws heist tokens at all heroes, doing medium damage and reducing their skill power by 60% for 8 seconds.
Special Attack 3: The Infiltrator’s basic attacks stun heroes with buffs.
Ability: The Infiltrator’s basic attack reduces hero armor by 5% with each hit. This stacks up to 25% and lasts until the end of the wave.
Discobot
A disco party robot fresh from the '80s, it always does the robot!
Difficulty: Tough
Available after clearing chapter 11
Appearance: Like Mama bot, but it wears a shiny pink bodysuit and has arms.
Stats:
HP: 5 - Attack Speed: 7
Basic Damage: 4 - Crit: 6
Armor: 4 - Reality: 7
Basic Attack: Discobot kicks heroes to the rhythm of it’s music.
Special Attack 1: Discobot break dances, attacking and knocking back the nearest hero for medium damage several times.
Special Attack 2: Discobot jumps into the middle of the heroes and starts dancing, doing high damage.
Special Attack 3: A disco ball drops from the ceiling, raising Discobot’s attack speed by 200% for 7 seconds.
Ability: Discobot has a 60% chance to dodge melee attacks.
Megamime
A twisted clown that loves watching heroes suffer.
Difficulty: Vile
Available after clearing chapter 12
Appearance: A giant, monochrome jester, with blank diamond eyes.
Stats:
HP: 9 - Attack Speed: 6
Basic Damage: 6 - Crit: 5
Armor: 7 - Reality: 7
Basic Attack: Megamime throws playing cards.
Special Attack 1: Megamime juggles 5 balls, then throws one at each hero doing medium damage with each hit.
Special Attack 2: Megamime rolls a flaming hoop through the heroes, doing heavy damage over 5 seconds.
Special Attack 3: Megamime mimes a barrier, shielding itself for a large amount.
Ability: Megamime heals for 100% of the damage it does.
Necrobrute
The reigning undead champion for centuries, he is undefeatable!
Demonic 2nd form
Available after clearing chapter 13
Appearance: A giant, black brute wearing dark robes and holding a spiked bat.
Stats:
HP: 1 - Attack Speed: 4
Basic Damage: 7 - Medium - Crit: 4
Armor: 8 - Reality: 8
Basic Attack: Necrobrute attacks with his club.
Special Attack 1: Necrobrute spins around with his club, doing high damage to the nearest hero.
Special Attack 2: Necrobrute leaps behind the furthest hero and gains 50% attack damage for 6 seconds.
Special Ability 3: Whenever Necrobrute takes Fantastic damage, he summons 3 skeletons and makes them invincible for 5 seconds.
Ability: Necrobrute takes 90% less normal and fantastic damage.
The Inventor
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Difficulty: Demonic
Available after clearing the most recent chapter of campaign
Appearance: The Inventor pilots a mecha modeled after him.
Stats:
HP: 9 - Attack Speed: 7
Basic Damage: 4 - Crit: 5
Armor: 7 - Reality: 8
Basic Attack: The Inventor shoots lasers from his mecha.
Special Attack 1: The Inventor stomps the nearest hero, doing high damage and stunning them for 8 seconds.
Special Attack 2: The Inventor bursts out in evil laughter, cursing all heroes for 10 seconds. Stunned heroes are also studied.
Special Attack 3: Five random creeps are summoned to aid the Inventor.
Ability: The Inventor’s basic attack slows 25% for 2 seconds. Crits do splash damage and stun for 3 seconds.
Puppeteer
A giant iron marionette with a love for manipulation, it takes control of the battlefield and wrecks havoc.
Difficulty: Tough
Available with the Charm collection complete
Appearance: Puppeteer is a giant, faceless mannequin with elongated proportions and strings attached to random places.
Stats:
HP: 6 - Attack Speed: 2
Basic Damage: 7 - Crit: 5
Armor: 3 - Reality: 7
Basic Attack: Puppeteer punches into the air and a giant hand attached to a string slams down on a hero.
Special Attack 1: Puppeteer is played to do a dance, charming the nearest 2 heroes and increasing their attack speed by 50% for 9 seconds.
Special Attack 2: Puppeteer attaches a string to each hero, then picks them up by the strings and swap their positions randomly, doing low damage.
Special Attack 3: If charmed heroes don’t attack any other heroes, then Puppeteer instantly KOs them by bringing down a marionette bar.
Ability: Puppeteer’s basic attack charms for 8 seconds and targets a random hero.