Stars at the beginning:
Entrance: Lilo entry to the battlefield while holding a big jar with pickles.
Victory: Lilo’s clothes change to traditional hula clothes; Lilo starts dancing Hula.
Defeat: Lilo gets really frustrated.
Quote: “Ohana means family, and family means no one gets left behind or forgotten.’
White skill: The Punishment (fantastic damage)
Passive: Instead of normal basic attacks, Lilo puts a spoon to the jar, applying random disable to the closest enemy without disable. Each disable lasts for 5 seconds. Disables include charm, stun, silence, freeze, and blind. If all enemies are disabled, Lilo will target the closest enemy.
Active: Lilo shakes her jar, dealing X damage to enemies with at least one active disable on them every second while she shakes her jar, each shake also removes one buff from a random enemy. Damage done is increased by 20% per each active disable on an enemy. Lilo is untargetable and dodges all attacks while shaking the jar.
Enemies without any disable will be applied with 12-second stun.
Green skill: Meet Scrump (fantastic damage)
Lilo hugs Scrump, healing X HP, gaining 3 stacks of hardy and increasing armor by X for 7 seconds. Then she throws Scrump at the enemy with lowest HP, dealing X damage applying 3 stacks of fatigue, stealing 300 energy and scaring all enemies for 10 seconds.
Damage is increased by 100% if the enemy was disabled.
Blue skill: A Few Punches (normal damage)
Lilo jumps at the closest enemy and starts punching them, dealing X damage with each punch, stunning the target for 10 seconds and increasing duration of active debuffs on that enemy for 4 seconds.
Damage is increased by 150% if the enemy was disabled.
Purple skill: Practical Voodoo
Lilo’s basic move and ‘‘Meet Scrump’’ now additionally curse enemies for 8 seconds.
Cursed enemies by Lilo have reduced normal crit by 30, tenacity by 15 and their attack speed by 35%.
The curse has a chance to fail against enemies above level X.
Red skill: Hawaiian Mood
When an enemy tries to disable Lilo or one of her allies she consumes that disable with a probability of 30% and apply this disable with her next move.
Lilo and her allies receive 40% less damage when enemies have on their side at least 3 disables.
The damage reduction is less effective on allies above level X.
Additional stat boosts:
+X damage to ‘‘The Punishment’’
+X Fantastic Prowess (starting from 160)
Baloo - Jungle Dances
- +X HP
- +X SP
- Lilo’s and her allies’ evasion is equal to their level +10 for first 6 seconds of each wave; allies with higher evasion gain extra evasion equal to the bonus (+10 per star)
- When Lilo or allies evade disable their attack speed increase by 15% for 7 seconds (+15% per star)
Vanellope - Day On Karts
Longer disables; disabled enemies are slower
- +X SP
- +X reality to Lilo and allies whenever an enemy gets disabled; stacks up to 10 times
- +12% disable length (+12% per star)
- When enemy gets disabled their attack and movement speed is decreased by 8% for 8 seconds (+8% per star)