Live Chat: 12/17

A more clear answer to this is that all of our collections are numbered, so this one would be as well. :stuck_out_tongue:

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Do you guys ever have character designing events in the forum? I do a lot of it myself and am a little interested to hear how my ideas flow with others

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But if your making more costumes in the future then the numbers make sense… OG ELSA for instance👀 Which is confirmed for the most part

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This community is fantastic! We’re all so happy to see it thrive and grow as we all become a much stronger close knit community tied together by our love for Disney

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I would still like a second one. And I believe others would too.

Still no answer to my questions before tho. :frowning:

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While not exactly a fun and relaxed question, I think this is a pretty important question in the long run for Disney Heroes. I wonder if the badge cost per character could be changed to not be higher than 12% at least as we need about 6.6%-6.7% for 1 character if we are going to keep up with 15 characters at once, so could this be possible?

Based on the estimated data I gathered we should likely be over 15% of the max stamina gain per month for 1 character.

186768 = Estimated calculated max stamina per month.
110000 = Logically guessing the badge costs at around R15.
x 0.33 and 0.25 = Logically guessing the actual stamina cost considering likely cut cost by badges you already own. 0.33 pick to represents base costs with already owned badges, 0.25 with extras that has reduced the needed grind amount.
x 5, 10 and 15 = Calculated costs per the amount of characters.
The most left numbers: The amount you have left or missing if - is before number.

In order to keep up with 15 characters at once, the costs for 1 character can
probably only be around 6-7% of the total free stamina for it to be possible given what I have found. Other ---- / 15 = – have also usually given around 6-7%
186768 / 15 = 12451(6.6%).

110000 x 0.33 = 36300 | 186768(100%) - 36300(19%) = 150468(80%)
36300 x 5 = 181500 | 186768(100%) - 181500(97%) = 5268(2.8%)
36300 x 10 = 363000 | 186768(100%) - 363000(194%) = -176232(-94%)
36300 x 15 = 544500 | 186768(100%) - 544500(291%) = -357732(-191%)
Manageable: 5-6 heroes with this cost and stamina gain.

110000 x 0.25 = 27500 | 186768(100%) - 27500(14%) = 159268(85%)
27500 x 5 = 137500 | 186768(100%) - 137500(73%) = 49268(26%)
27500 x 10 = 275000 | 186768(100%) - 275000(147%) = -88232(-47%)
27500 x 15 = 412500 | 186768(100%) - 412500(220%) = -225732(-120%)
Manageable: 6-7 heroes with this cost and stamina gain.

So yeah, something has to be done if we are supposed to be able to keep up with 15 characters, so as such also I wonder if F2Pers are meant to be able to keep up 15 characters, or if only whales are meant to keep up with 15 characters?

At least I would like your thoughts on these calculations for the stamina and badge costs as if these numbers are close to the truth, then the people who are F2P aren’t really able to keep up no matter how hard they try.

Based on the player vote/responses here most people aren’t able to keep up with much more than 1-5 characters at high/near max level, even though the goal in the game seems to be that we should be able to keep up with 15 characters at least.

:heart: :heart:

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Weird question but, hear me out…
What if there was a game mode where you were matched with other players and endless waves of creeps generated. The last player standing wins prizes. The others win a few prizes as well. It could be really good for late game progression!
What do you think?

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YUM!
Mushrooms and green peppers :drooling_face:

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Yay! I got noticed! You see, patience is a virtue

BBQ chicken. Like a turtle do.

This pretty much. I know I can barely do twelve in S22.

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Are there any plans to make coliseum, arena, and etc more friendly when someone crashes in the midsts of a battle?

Are there plans to make the game crash less in general?

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Are there any plans to lower the amount of badge bits/badges needed to advance characters? If so, how do you plan to implement it for newer players?

Who is your favorite Disney villain @Polaris @Leaf @DoubleBeans and @CommanderJack?

Did you post the link to your poll to show the number of heroes people are able to keep up with yet? I think that’s the best evidence to show that it’s getting incredibly difficult to max 15 characters.

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Fungus

I like Canadian Bacon on pizza :bacon:

I like to eat cake frosting on graham crackers

We’ve asked about getting more avatars for the forums, but our agreement only allows use of the badges in the game.
For moderation, there’s a lot of legalities and liabilities to having volunteer moderators so we’ve decided to keep it to PerBlue employees.

When I was coming up with my name for PerBlue I was thinking about what tasks I’d be doing as a CS agent. At a previous job I worked on a pirate game, and pirates navigate by stars, with Polaris (the north star) being a constant. So there we go!

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I love John Silver but he’s sort of not a villain. I’d say Gaston in that case!

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:yum: Mine is mushrooms too!

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Will there be a training campaign, were you trained your characters?

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