Juicy Warriors is ranked 15th in team power on Server 2, we have 50 active members and we have been buying war perks since they became available, comparable to the top 5’s war perk purchases.
We have planned a lot for war, using accounts on server 1 just to get a head start on war planning. We have lost both of our first two wars by close margins, which stinks, and we got absolutely nothing in return.
This would be fine IF AND ONLY IF weaker/worse guilds got nothing for wars. However, this is not the case. Here is the bottom of the Server 2 war rankings.
To give you an idea of the power of those guilds here are two of them:
Essentially, top guilds get punished for being top guilds, while weaker guilds get better rewards for minimal effort.
I am not saying that we should be given rewards for nothing, but the rating system needs a lot of work in my opinion.
I can almost guarantee that some of those lower guilds did not destroy more than 1-2 cars in total for their wins, while we have destroyed 4 in both wars. One suggestion: give loss rewards based on the number of cars destroyed, so that way it’s a little more fair for top guilds that just happen to lose close matches.
What are your thoughts on this?
EDIT: Currently we are 0/2 in War, and we are facing a guild that is 1/1. That seems unfair. Another problem with matching. Unless we drew the short stick, people should face guilds of equal winrates