PINOCCHIO
Despite clumsy as he truly is, Pinocchio spins, dances, and tries his hardest to avoid telling lies accross the battlefield.
Quote: “I’d rather be smart than be an actor.”
Role: Damage
Stars:
Position: front-line
Trial: red
ANIMATIONS
Entrance: Pinocchio walks to his spot but then stumbles, but will then get up.
Victory: Pinocchio eats an apple.
Defeat: Pinocchio grows donkey ears.
Basic attack: Pinocchio spins with his leg in front of him
SKILLS
White skill: No strings
Pinocchio begins to dance quickly granting him invinciblity for 5 seconds and increasing his attack and movement speed by x.
Green skill: HEY!
Normal damage
Pinocchio spins his whole body around dealing x damage and knocking the closest enemy back.
Blue skill: Spin kick
Normal damage
Pinocchio spins his leg, dealing x damage.
Purple skill: To tell a lie
Normal damage
Every 2 basic attacks, Pinocchio will tell a lie. Stretching his nose to the furthest support or control dealing x damage and stunning them for 4 seconds.
If there is no control or support, Pinocchio will just stretch his nose to the closest enemy.
The stun has a chance to fail to enemies above level x.
Red skill: Real boy
Pinocchio is now immune to being charmed. If Pinocchio is charmed he will gain x HP and x armor instead.
+X Skill Power
+Y Armor
+Z Reality
FRIENDSHIPS
Pinocchio/Mickey Mouse
Campaign: A classical play!
Memories
- No strings now increases allies attack and movement speed by 25%.
Disk Power
- +X Skill Power
Allies: Peter Pan, Snow white, Cinderella
Pinocchio/Alice
Campaign: A friendly adventure
Memories
- If Pinocchio reaches under 50% of his max HP, No strings will start immediately.
Disk Power
- +X basic damage.
Allies: Donald Duck, Belle, Baloo
Thanks for reading!
This is a remake of my old, not aged Pinocchio concept.
OLD PINOCCHIO CONCEPT
PROMOTION
Check out my other concepts if you enjoyed this one!!!