We may be bad. But we’re so good at it.
Former criminal mastermind, Mr. Wolf will show his foes that even the supposed villain of the story can be the hero.
Trial Team: Blue
Entrance: Wolf walks into the battlefield straightening his coat out
Victory: Wolf pulls out his sunglasses and smirks at the player before putting them on
Defeat: Wolf’s tail starts to wag and he tries to hide it
Basic Attack: Wolf punches the enemy
White Skill: Car Chase
Wolf cleanses himself, then summons his car and barrels through enemies dealing X damage to each enemy. When he gets out of his car, he distracts all enemies for 12 seconds. If enemies are already distracted, they take an additional X True Damage and are stunned for 6 seconds.
Green Skill: Wolf Snarl
Wolf snarls his fangs dealing X damage to all enemies and scaring them for 7 seconds.
Enemies scared by any source lose X basic damage for the rest of the wave up to a maximum of X basic damage.
Blue Skill: Full Clooney
Wolf puts on his Oliver Poodleton disguise charming the enemy with the highest evasion for 10 seconds.
The charm from this skill cannot be cleansed, dodged or evaded, and the duration is not reduced by tenacity.
Wolf prefers enemies that aren’t charmed and the charm has a chance to fail against enemies above level X.
Purple Skill: Villain of Every Story
When an enemy loses basic damage from “Wolf Snarl”, Wolf also steals X basic damage and 40% of this buff is split among his allies.
Basic damage share is less effective with allies above level X.
Red Skill: Finished Job
“Full Clooney” now charms two enemies and removes any shields.
Enemies lose 75% tenacity and evasion for 6 seconds whenever they recover from a charm from any source.
The tenacity and evasion decrease have a chance to fail against enemies above level X.
Additional stat boosts
+Z skill power
+Z max hp
Mr. Wolf - Snow White
Hero of the Story
Reduced Damage Taken from Distracted Enemies
Enemies lose X basic damage when distracted
Damage role enemies lose X crit damage
Mr. Wolf and his allies take 19% reduced damage from distracted enemies. Mr. Wolf and his allies also gain 30 additional energy when they damage a distracted enemy.
+19% reduced damage per star
+30 energy per star
Mr. Wolf - Flynn Rider
Thief of all Trades
Charm Enemies who would Disable
skill power to Mr. Wolf and allies
When an enemy would disable Mr. Wolf or his allies, that enemy is instead charmed for 4 seconds. This can happen to each enemy once every 10 seconds. Disables include Stun, Freeze, Blind, Silence, and Charm.
- +4 seconds per star