Not sure if this is a bug or not but Namaari randomly shows up late into battle and in other times she shows up on time, I’m using her raya friendship disk if that helps.
Same here. Literally entering after about 3-4 seconds into the battle. Useless…
Here’s a screenshot I just took of an Arena battle. Zeus used his white, everyone basic attacked… and Namaari slowly comes waltzing in.
I tried it in Coli. Without Zeus and other starting whites, she did seem to enter at 1:29 and start her Green, which takes 2-3s to fire.
With Zeus, he used his White twice and she didn’t even get hit as she was walking in. So I guess that’s a good & bad thing? I just don’t understand why Sheriff and Namaari have “at the start” skills, but they start after 1:30 and end a few seconds later. It should end at 1:30 and go before Zeus and Jessie.
@Loutre Is this intended? She is super delayed. Shouldn’t her “at the start of each wave” Green skill happen at 1:30 or at least start at 1:30?
No wonder why one of her disks is invincible for 8 seconds, she’s not there until 8 seconds into the battle… I also don’t get why actives don’t stop time and can be spammed
It’s a shame since I spent money to get her to yellow right away.
Update: Tried CW. She’s still walking in way too late. Tron and Zeus use their skills and she’s still walking and gets set 2 seconds later.
Also, her animations are way too slow: Late slow walking. Fires crossbow for 2 seconds - ok not bad, but could be fired sooner. Then she poses for 2 seconds and calls Fang, which takes a few seconds to appear and run across the screen.
She’s like Raya: Two skills that take way too long (BA, jump kick, gem heal).
Both Zeus and Bolt usually get several basic attacks, 1-2 actives, and 1-2 skills by that time.
Between this and Horned King not having a soldier to start (plus summoning based on white or heroes dying… and purple depending on 2+ soldiers), these two new heroes have fatal flaws.
And here I thought she’d be the perfect counter to those annoying enemy teams with Shego and Jim on them, when my Zeus isn’t available. At least her friend campaigns weren’t too hard though, since they had non-sucky allies for once.
@Loutre Also in her friendship campaign, she shows up 3 seconds late.
There is something seriously wrong. No other hero walks in late especially with a start of the wave skill that doesn’t even start until she walks in a few seconds late!
Please help and fix! She is very useless at her current state!
I’ll be checking on this today as I was out yesterday. Thank you for all the pings.
I wouldn’t say she’s useless–she’s still a very potent shredder–but rather she’s not fulfilling a part of her promised role.
Sorry for the two pings. It was the weekend, but I guess it felt like a week.
True, useless was a hyperbole. It has some uses, but it seems contrary to her green.
Doenst the company test stuff ( heros and stuff) before they release those?
Just asking for a friend
We do and we’re not seeing her arrive late. She is doing what she is supposed to be doing when we check her in our QA tests.
Any Namaari with her skill 2 purposely arrives later and we’re not seeing anything showing she is arriving later than she is supposed to.
If this behavior is intentional, I feel like the wording on Namaari’s Green skill needs to be changed. Something like:
“After 2 seconds, Namaari arrives on the battlefield and launches a crossbow bolt, etc. etc.”
And how she suppose to be a counter to zeus or other that use their skills from the beginning if she arrive when the rest of the team is already Koed ? Lol
She’s not stunning Zeus, he was still able to use his white skill before she could send her arrow
If anyone has videos of this it would be very helpful.
She was not designed to counter Zeus.
Unlock Namaari & Complete Her Friendships | Disney Heroes: Battle Mode #389 - YouTube if you look at any of the battles specially the 2nd et 3rd waves of enemies she’s always like 3 to 4 seconds late
P.s. not my vid found on youtube
If it is not a bug then it is definitely terrible design especially since it isn’t contained in the description. FGM indicates in white skill that she is absent from battle based on trigger and power line green skill mentions that he shows up fashionably late. So you know that you will have only a team of 4 for a bit. Namaari doesn’t mention anything like this and considering that “late arrival” is supposedly a “debuff” of sorts based on it being a sabotage option, then she has been designed with a built in self debuff. Less than useful