how does one monetise a hero refresh without offering up more resources
creation of a new resource is a very easy way to monetise without making progression any easier, since the resource doesn’t yet exist
how does one monetise a hero refresh without offering up more resources
creation of a new resource is a very easy way to monetise without making progression any easier, since the resource doesn’t yet exist
100% agreed
But people are not suddenly going to buy stuff for Aladdin if he is still 3,000% less useful than Chip and Dale, they will just keep using heroes they have
That is lost stamina revenue
Also, game makers in general should just be careful to not price themselvea out of a player base in the near future
Aladdin’s purple skill with maxed red skill deals (90M x 3) x 4-6 damage against control role enemies. And additional 120% with the patched new buff.
What would be good if red skill would work against all types of enemies, then his purple would be quite devastating. It shouldn’t require a lot of work…
Yes and Chip and Dale with max red skill ads 51M skill power against all enemies
Your point is?
All negated by armor buffs, while Aladdin has full armor negation.
Aladdin could do more damage if it would work on all enemies.
Also, what would be point of new heroes if they would be weak? Who uses Anna, Horned, Sarah? If new hero fails to be good it’s useless and nobody uses them.
I just rewatched the Hunchback of Nortre Dame and I understand why Quasimodo was added after rewatching it
And why would that be?
Him swinging into action and getting fan play
What does that mean?
Guys is it me or we should get more Winnie the Pooh charaters soon then just winnie tigger and eyorye maybe piglet or atleast Christopher
@Nugget sorry if this was mentioned somewhere, tried to find something but couldn’t
but is 4.4.10 today or only next week?
Thanks!
No patch notes today!
Thanks
Will there be an announcement for DST changing in the US over the weekend?
Ahhh is that already happening!? It feels too early (but yes there will be)
Europe changed last weekend, so it was a fun week of everything ending an hour early - looking forward to having things back to normal again for us at least
Why tho, it was soooo fun!
Stay tune in next friday.
Prize Walls have been on point every 3 weeks up to now:
Prize Wall starting July 21
Prize Wall starting August 11
Prize Wall starting September 1
Prize Wall starting September 22
Prize Wall starting October 13
Prize Wall starting November 3
However we had a bump in the release of the cap raises that are usually every 4 weeks:
July 19, 2022
August 16, 2022
September 13, 2022
October 18, 2022 <— this was supposed to be 11th
Next cap raise is supposed to be on the 15th November (4 weeks after last one). It is 2 days before the PW ends, so if you are patient you will still be able to spend your PW tokens after it hits and get your higher tier badge crates.
Right. Here’s the wait plan for the cap raise. Chapter 62 = November 14th. Chapter 63 = December 13th. Chapter 64 = January 10th once the office doors open back up after Winter Break.
The Mayor Prize wall has already passed. You can remove it from the Soon section.