Pain and Panic's Likely Hero Concept (N.26)

Hi everyone! After exactly 3 weeks, I’m back with Pain and Panic’s Likely Hero Concept!

Pain and Panic
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Pain and Panic are a Back-Line “Support” hero on the Blue Team from Hercules unlockable at 2 stars!

Description: This two evil creatures are ready to scare and drain your team, along with dealing some damage with their animal transformations! Remember, don’t get bitten!

Quote:
Panic: “He’s not gonna be happy when he gets outta there”.
Pain: “You mean, IF he gets outta there”.
Panic: “If. If is good.”

Entrance: Pain and Panic enter the battle as worms. When they reach their position, they return at their normal form.
Victory: Pain and Panic smile and do a high-five.
Defeat: Panic becomes sad, while Pain screams.
Basic Attack: Pain and Panic throw a potion at the furthest enemy.

Skills

Welcome to Hell
Pain and Panic change form, dealing X fantastic damage to all the enemies, silencing and scaring them for X seconds, reducing their attack and movement speeds by X percent for X seconds, and applying Drain to them for X seconds. When they return to normal, Pain and Panic gain X Skill Power for X seconds.

Now It’s Your Turn
Panic goes in the team’s backlines for X seconds, leaving only Pain in battle for the same duration. Pain, during this period, takes X percent less damage and can launch the basic attack and use “Welcome to Hell” and “We’re Still here”. When Panic returns, the entire team, including Pain and Panic, is healed by X HP per second for X seconds, they cleanse the entire team, and increase the attack and movement speeds of Pain and Panic By X percent for X seconds.

We’re Still Here
Pain and Panic try to be brave, gaining a shield of X HP for X seconds, X stacks of “Determination”, X stacks of “Hardy” and Precise for X seconds.

When using all stacks of “Determination”, Pain and Panic gain X tenacity for X seconds.
When they use all stacks of “Hardy”, they gain X evasion for X seconds.

Cry of Defeat
Now when Panic screams with the defeat animation, all enemies take X fantastic damage and are silenced and scared for X seconds. If Pain and Panic KOs more than X enemies with this scream, they return to battle with X HP and immediately use “We’re Still Here”.
This can only happen once per wave.

Brave Forever
“Welcome to Hell” now reduces the tenacity and evasion of all enemies by X for X seconds.

For each stack of “Hardy” the team has, Pain and Panic gain X Skill Power and X Basic Damage.

For each stack of “Determination” the team has, Pain and Panic gain X tenacity and X evasion.

  • X Skill Power
  • X Armor
  • X Fantastic Damage to “Cry of Defeat”

Battle Badge

  • Charge Condition: Drain is applied to enemies
  • Stat Buff: +Skill Power
  • Lineup Buff: +Max HP per Support Ally
  • Effect Buff: Invisibility

Friendships

  • Hades
  • Fear

Disks

Hades: “You two did WHAT?”

Hades

Pain and Panic meet Hades and they do a favor for him, but something goes really wrong…

Level:

  • X Armor to Allies
  • X Reality to Allies and Pain and Panic
  • X Tenacity
  • X Evasion

Stars:

  • Now whenever Pain and Panic’s attack and movement speeds are increased, they gain X evasion.

Allies: Hercules, Pegasus, Megara

Fear: “Can you please suffer with me?”

Fear

Pain and Panic meet Fear and they try to resolve a problem that Fear has got.

Level:

  • X Max HP to Allies and Pain and Panic
  • The enemies lose X Skill Power while they’re drained
  • The enemies lose X Armor while Pain and Panic are Precise
  • The enemies lose X Reality while Pain and Panic are Invisible

Stars:

  • Everytime they use a stack of “Determination”, Pain and Panic gain X percent chance to dodge the enemies’ basic attacks for X seconds.

Allies: Sadness, Anger, Joy

That’s All!

I hope you liked this Likely Hero Concept!
Also, Happy October everyone!

1 Like

This Likely Hero Concept is now in My Hero Concepts’ List!

Great Concept :+1:

1 Like

Thanks for the feedback!

I love it because they are the cutest thing I’ve ever seen!
Aww, how cute! :smiling_face_with_three_hearts::relieved::blush:
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