Ayyy Anna is finally here! AND YESS GOGO’S FINALLY GONNA BE OUT OF THE ARENA AND COLISEUM!! I can finally get her chips easier and much faster!
Yes, it is very difficult to go to the Arena and Coliseum challengers.
Nice one. All Frozen Heroes have thier own role
I have yellow levelled up too, I just find it tedious and a chore. Blue is my best week. Yeah, I’m aware some heroes would have to go to blue and red bc that’s where their gang is, but ones with no heroes at all like 101 dalmatian’s, oliver and company could be yellow. so could claud frollo and quasimodo if they ever added them…
@Loutre Wow no fix for the sisu bug? So even after the update we still can not get the mushu disk for her
And 2 are in the back and 2 are in the front I think Anna gonna be in front of Olaf in the like because I know Kristoff and Sven are between him and Elsa
Nothing is changing besides a display/text correction.
This issue will not be resolved in this patch as it has required more dev work than previously expected and why it will be in 3.6.10
Kind of, with Flik, both red and yellow team has 56 heroes, meanwhile blue team has 58 heroes
Flik, huh? Should be interesting to see how he sizes in comparison to the other characters. I’d probably expect him to be even smaller than Gadget, but still clearly visible.
Anna will finally arrive tomorrow!
Yeah first I comeback at 5 ET today then Anna and Flik come in the came tomorrow (FYI I’m back in the United States but I’m not home yet)
Nothing is changing besides a display/text correction
Exactly. And therefore is Triton hot garbage. 5s Maelstrom? Meeeeeh.
I don’t think Maelstrom’s duration is its biggest problem. :V
Also Triton, along with every hero released since, I dunno, Vinny?, have had completely nonsensical stats. The Balance team really needs to be told that they majorly screwed up on all of them and be told to fix them immediately.
Update day
lt’s today!
No we can know what Flik is wearing to me I think it’s the machine because one of his skills involves it plus I don’t think the backpack is useful
Earth Giants
Anna taunts an Earth Giant and dashes through the enemy team Distracting them for a few seconds. Anna gains a Dodge chance for a few seconds. The stone golem throws a boulder, hitting all enemies and dealing Normal Damage. Distracted enemies take extra True Damage, are Stunned, and have their Movement and Attack Speed Slowed.
Look out enemies Anna got the Earth Giants
Believe In You
When Anna or her allies drop below a percent HP, Anna encourages the team, Healing them to a percent of their Max HP. This also grants them extra Armor and Reality for the rest of the wave. Encouraged allies gain Immunity to Scares for the rest of the wave. Anna can encourage her allies up to X times per wave.
I really need to add more heroes that can heal and she’s the one to help my team get better
Ice Sword
Anna pulls out a frozen sword, flailing it around at nearby enemies. Enemies hit are Frozen and take Fantastic Damage. If enemies are already Frozen, their Freeze duration is extended.
I knew they were gonna give her that ice sword because before she came And after I saw the Frozen 2 I figured she’d have it
Set Things Right
If ”Earth Giants” hits a Frozen enemy, the enemy is Shattered. Shattered enemies take a percent of their Max HP as True Damage each time they are dealt Fantastic Damage from an enemy.
Now that Tuff
Bridging The Gap
Anna and her allies deal extra True Damage to Frozen enemies with Skills and Basic Attacks. Anna reduces the cooldown of “Ice Sword” by X seconds for each enemy Frozen during its use. For a few seconds after Anna uses “Believe In You”, her basic attacks Freeze enemies.
Not bad for a red skill
Bird Divebomb
Flik sends a flaming bird toward the enemy with the most HP, Scaring all enemies. The initial target takes Fantastic Damage, then that target and all nearby enemies take additional Fantastic Damage over X seconds.
The fake bird that Flik and the Ants and circus bugs made which PT flea set on Fire makes it in
Overseeing Production
Flik uses his grass telescope to Study the two closest enemies. During this time, those enemies also have their Armor reduced by a percent.
Smart idea because he gotta know their moves like how Maximus does
Ant Encouragement
Flik encourages his team, removing all Slows and applying stacks of Hardy to himself and all allies. Everyone affected also gains a Shield. Slows include Snares as well as reductions in Movement and Attack Speed.
Flik gonna help us fight faster
Inventive Ant
Flick is immune to Slows. Allies affected by “Ant Encouragement” gain Armor and immunity to Slows. Slows include Snares as well as reductions in Movement and Attack Speed.
The Enemies can’t make Flik slow
Ready To Harvest
“Ant Encouragement” now heals targets for a percent of their Max HP. When Flik uses “Overseeing Production” he now targets all enemies and grants himself and allies Armor for the rest of the wave, up to a max. When an enemy Slow is removed or prevented by Flik, all allies gain Attack Speed. Allies can only gain Attack Speed this way once every X seconds.
Slows include Snares as well as reductions in Movement and Attack Speed.
This won’t be bad at all