After three and a half years, looking back now, is there something you wish you would have done differently from the start of the game?
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Question relating to Hero progression:
How many heroes do you feel we should comfortably be able to keep up with by playing daily for a F2P player?
I feel it should be at least 18, 5 Red, 5 Blue, 5 Yellow for Team Trials and Invasion = 15, + at least 3 for War attacks in case 3 or more of your 15 heroes are off duty. 15 is also the minimum needed for Coliseum and War defense
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When looking at new improvements or game modes, do you have a “preference” on how much time players should be spending on various saspects of the game? For example:
5 minutes on sign in, check into guild, buying things in the market, Port and Trials
15 minutes of time on war, coliseum, arena and city watch
60 minutes on Invasion
5 minutes in Surge
10-15 minutes in Heist
… for example previously players would spend a lot of time on badge crafting before power promote was introduced - was this an area you wanted players to spend less time on?
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Why did you decide to change the hero rotation schedule recently to remove the Sign in → VIP → Guild crate → City watch shop rotation?
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Game update / mode related questions / requests:
- Since the last Q&A, have you reconsidered updating Heist - it is really a boring game mode at the moment and not very difficult with very little reward for the daily interaction.
- Could you please include more filters into the friendship campaigns such as disk star levels and difficulty levels
- Is it possible for you to provide feedback on what is happening with Wish Crates?