Raring to go (unlikely concept)

Banjo and kazooie

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Banjo/kazooie are a 2 star, frontline damage duo

Trial team:red


Entrance:banjo walks in from a dark jiggy silhouette as kazooie then pops up from his backpack and the silhouette disappears

Victory:banjo and kazooie play their instruments and then poses with them

Defeat:stars appear above banjos head as he falls flat on his backpack

Basic attack:banjo swings his backpack at enemies in front of him, dealing x damage



kazooie covers banjo with her wings as he dashes forward towards enemies at a high speed, dealing x damage to all enemies and knocking them back.

Green:breegull bash

banjo dodges a close ranged attack and slams kazooie into the enemy who tried to hit him, dealing x damage and stunning that enemy for 7 seconds

Blue:jiggy with it

Banjo collects a jiggy which increases his attack speed by 200% for 4 seconds and increases his chance to dodge by 20%

Purple:cover your wings

banjo and kazooie now become invincible for 7 seconds after they finish up using “wonderwinged”

Red:nuts and bolts

Banjos attack power increases for every time he takes damage in a round.

“Breegull bash” now deals fantastic damage when banjo is under 40% of his health


Banjo and kazooie/goofy
jiggy puzzle
healing when dodging

Banjo heals himself for x amount for everytime he dodges a attack

Banjo and kazooie/madame mim
Witch hunt
rising attack power at beginning

At the start of every round, banjos attack power increases for 5 seconds


Gota main them all smash Brothers


Kazooie: Why are those blue people with white eyes coming straight at us?

Banjo: I don’t know, but let’s get them.

1 Like

… when did you make this cause i made one too

It says in the top right corner of the topic. Eighteen days ago. No need to revive dead posts.

Please don’t revive topics with posts with no meaning.

You can, then get banned. :woman_shrugging:

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