Roadmap Feedback

Our team is constantly working on game improvements. It takes time to implement changes and new features.

4 Likes

Nugget, I 100% understand that
But in the last 2 years, nothing significant has changed in terms of game modes…
So how much longer do we have to wait?

Like I said, we want to play - but we are bored.
So if you are only going to update the roadmap every 4 weeks with no significant changes or indication of what we can expect in the future - perhaps it is time to retire it with all the other things and we won’t ask weekly

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I do agree with you quite a bit.

It´s not like the updates are non-existant, but a vast majority of the game played 2 years ago and today feels the same.

Yes, we get more stamina, but that hardly covers the costs.
Yes, we get more rewards from invasion, but the change is minimum.
Yes, we get constant prize walls, but neither the rewards “per token” and hero quests scale much. Same with the grand prize.
Yes, we do get better deals but do they really scale with the needs that well?

And then there are people coming from 2 years ago, seeing barely anything changed and leave again…
Which reminds me… if the hero releases got stretched out, why not the cap raises :thinking: it would make sense for me if there were constant “X characters per cap raise” than “4 weeks per cap raise” constant. The average amount of heroes per cap raise went much lower than in the past.

5 Likes

That can hardly be called a increase of rewards.

Which doesn’t scale at all, and rather will never. After a year it’s already outdated.

Oh, and, heist is so dead it can be literally removed and nothing will change in gameplay.

Arena and coliseum is just a real Hades invasion, quick fights needs to be removed and point system changed.

Rewards from all game modes needs to increase and scale better.

1 Like

Numi, the problem is
Adding x characters every month or year is honestly not making the game more exciting for me anymore

2 Likes

Sorry if I shouldn’t have asked, but yeah just curious so thought it would be fine to ask.

It never made the game more exciting for me at all.

Trial Events did get me slightly excited but uh…

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Yeah, I enjoyed most of the trial events last year, but since they’ve returned they’ve either been way too easy or impossibly hard. I’m not sure what could be done to make them more engaging, at this point.

Nothing is new, so special Trials and their rewards are nice.

I’m used to just doing dailies and powering up once every 4 weeks. (Now) 1 hero a month - power up one in every 7 (only the overpowered one). Consistent. Can’t expect anything from this game beyond that.

negative….

  1. New/expanded guild perks in two years…. Nope

  2. Special invasion….nope been a long time

  3. Talks about a new bot for years in invasion… Nope

  4. Scavenger hunt… still nope

5.Yellow qol… still nope

Postive

  1. The red skill guaranteed with elite mode

All we get is new badges/color ranks/ and a new prize wall toon each month (don’t call this kind of new content quality improvements).

I get it takes time, but at what point do you personally consider too much time? I think that’s the main point of a lot of the negative feedback asking for something soon. Especially 2 years since expanded guild perks to at least include a 3% chance for a double drop of badges to current level.

2 Likes

We haven’t even got the new hero Infor system after nearly 2 years :joy::joy::joy:

Frankly, I dont expect anything anymore. They clearly don’t know what to do with their game

They always believe we have too much. In reality, we have nothing :roll_eyes::roll_eyes::roll_eyes: but why would they change that? It is a way to force people to pay

After 20 ranks of Yellow, Joy still gets basic damage bonus. That speaks volumes

3 Likes

It is ridiculous how nothing is checked up and even after mentioning it many times nothing was changed.

Joy’s evasion and Megara’s tenacity barely works from their red skills.

Vanellope doesn’t have any working fantastic crit and reality negation due to how careless and randomly badges are given. Nobody cares :woman_shrugging:

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Their bonus armor and reality are useless too. They don’t help them survive in the slightest :roll_eyes::roll_eyes::roll_eyes:

Joy and Meg are probably the most fragile heroes in this game :roll_eyes::roll_eyes::roll_eyes:

Not that much of a problem, but maxing a red skill should at least give working bonus stats, and for them, it simply doesn’t.

They could give stat refresh for Joy and Meg, or give evasion/tenacity via badges to them!

I believe the hero filters and search system, along with maybe a couple other minor tweaks, were part of the hero management system improvements. I don’t know whether PerBlue has plans for more, or if that’s the end of it.

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we did get the really useful pages full of icons in the hero screen that we sometimes accidentally open :stuck_out_tongue:

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That eyesore? :joy::joy::joy: That is completely unnecessary and totally ugly :joy::joy::joy: don’t know why they thought that was an improvement, but then again, they called surge gold reduction the same thing :joy::joy::joy:

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Really hope we can get some sort of an update today @Nugget ?

Roadmap updates would happen every other week if there is an update and this is the off week.

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Sure sure :+1:

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