Something Something Dark Side... - Ansem, Seeker of Darkness (Unlikely Concept?)

Ansem, Seeker of Darkness (Kingdom Hearts)

With powerful arcane spells and his fearsome Dark Guardian, Ansem will bring darkness and destruction to all who oppose him!

Role: Tank
Position: Front
Trial Team: Red

“So you have come this far, and still, you understand nothing!”


Basic Animations

Entrance: A dark rift appears on the ground, and Ansem and his Dark Guardian rise up through it, floating a few inches above the ground as Ansem flexes his fingers, itching to fight.

Basic Attack: A series of magic sigils appear beside Ansem, shooting a small laser at their targets.

Victory: Ansem crosses his arms, dark chains swirling around him as he laughs ungraciously.

Defeat: A spark of light manifests in Ansem’s chest, becoming an explosion of light that consumes him and vanishes.


Skills

:white_circle: White Skill: Come, Guardian!

"Passive: Ansem’s basic attack hits 3 enemies at random, and deals Fantastic damage. If there is only 1 enemy remaining, Ansem’s basic attack deals 25% increased damage.

Active: Ansem calls forth his Dark Guardian to protect him, blocking all enemy projectiles for 5 seconds.

The Dark Guardian also Cleanses Ansem and his allies of all their debuffs, and applies Reflect to them for 5 seconds. This Reflect cannot be removed, copied, or duplicated.

The Cleanse has a chance to fail on allies above level X."

  • Animation: The Dark Guardian disappears from behind Ansem, instead materializing in front of him, arms outstretched in a protective manner. It then fades away and returns to its original position.

:green_circle: Green Skill: Submit! (:fist:)

"Once every 6 seconds, Ansem can dodge a melee attack and Counter, dealing X (Basic Damage-based) Normal damage to enemies in melee range.

This attack also Silences all enemies for 8 seconds."

  • Animation: Ansem lurches backward a foot or so, and the Dark Guardian extends forward, slamming all nearby enemies with a wide left hook, sending shockwaves throughout the battlefield.

:large_blue_circle: Blue Skill: Open Your Heart (:sparkles:)

"Ansem encases himself in an arcane sphere, pulling all enemies next to him and dealing X (Skill Power-based) Fantastic damage over 3 seconds. Affected enemies are then Slowed by 40% for 6 seconds.

Ansem heals for 45% of all damage caused by this attack.

The pull cannot be Dodged or Evaded, and cannot be reduced by Tenacity."

  • Animation: The Dark Guardian disappears, and Ansem is encased in a glowing purple sphere, with rotating longitudinal lines of electric power pulsing. The arcane sphere then dissipates with a burst, revealing Ansem and the Dark Guardian once more.

:purple_circle: Purple Skill: Steeped in Forbidden Knowledge

"Enemies that are Silenced are also Distracted by Ansem for the duration.

In addition, Ansem takes 65% reduced damage from Distracted enemies.

These effects have a chance to fail against enemies above level X."

:red_circle: Red Skill: The Heart’s True Essence

"Come, Guardian! now also applies Shell to Ansem and his allies for the duration. When an enemy attempts to apply a debuff to a Shelled ally, the debuff will bounce back and affect the enemy instead.

The damage over time from Open Your Heart will now linger on affected enemies for an additional 5 seconds. Allies who damage an enemy affected by this damage over time gain X (180 + Skill Level) Tenacity for 10 seconds.

Shell has a chance to fail on allies above level X."

+X Basic Damage
+X HP
The Reflect buff from Come, Guardian! deals X additional damage each time it’s triggered


Friend Disk Campaigns

:crossed_swords: Disk #1 - "Light and Darkness"
Though the Mickey Mouse present here in the City differs from the one he’s familiar with, Ansem seeks to sate his dark curiosity nonetheless. He issues a challenge to Mickey (and, by extension, all the heroes of the City): In three days’ time, he will open the Dark Corridors to flood this world with darkness, and the heroes must amass a strike force powerful enough to do battle with him. There, Light and Darkness will clash, and that deepest of truths Ansem has sought for all these years will be uncovered…

  • Partner:
    – Mickey Mouse
  • Allies:
    – Ariel
    – Snow White
    – Mr. Incredible
  • Level Up:
    +X Basic Damage
    +X Armor to Ansem and allies
    +X Reality to Ansem and allies
  • Stars:
    Allies deal 10% (+10% per additional star) increased damage while they have a Reflect buff.

:anger: Disk #2 - "The Measure of a Man"
The City has no Heartless, and so Ansem wishes to change that. Heartless are born from the darkness in peoples’ hearts, and so he simply needs to find a few subjects willing to steep themselves in darkness for his little awakening experiment. Luckily for him, Hades arrives on the scene, and he knows just the right guys to hit up! I mean, he’s no stranger to playing second fiddle, so as long as he’s playing second fiddle to put one over on the heroes and, especially, Ol’ Zeusy, he’s perfectly content. But the two may find that, even if a heart contains a great well of darkness, crafting hordes of soldiers of pure, mindless evil might be trickier than they thought…

  • Partner:
    – Hades
  • Allies:
    – John Silver (who is tempted with wealth and power, but draws the line when it comes to harming ordinary citizens)
    – Jumba (who is tempted with the pursuit of knowledge, but destroying the City would be something only the old Jumba would consider)
    – Gaston (who is tempted with the promise of glory and fame, but trampling on the good people of the City? “Who will admire my mounted heads then?!”)
  • Level Up:
    +X Skill Power to Ansem and allies
    +X damage to Submit!
    +X damage per second to Open Your Heart
  • Stars:
    When Ansem falls to 0 HP for the first time each wave, he heals for 20% (+20% per additional star) of his maximum HP, Cleanses himself, and becomes Invincible for 2 (+1 per additional star) seconds. He then immediately uses Open Your Heart upon reviving.
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