King K. Rool, , Damage, Frontline.
Team Trials: Red.
Description: This crocodile can take a break and fight someone else for a change instead of D.K. or any other Smash fighter.
Entrance: King K Rool will fly in and then land in place.
Victory: King K. Rool will dance for joy.
Defeat: King K. Rool shoots his cannonball gun and the cannonball will suddenly turn around and hit his face, causing him to tumble over.
Basic Attack: King K. Rool will punch an enemy, dealing X damage.
White Skill: Cannonball Blast.
King K. Rool will grab his cannonball gun and shoot an enemy, dealing X damage and stunning for Y seconds.
Green Skill: Belly Bonk.
King K. Rool smacks his stomach, taunting enemies, giving a chance for allies to attack enemies without being attacked, for Y seconds.
Blue Skill: King K. Krown.
King K. Rool will throw his crown at an enemy, dealing X damage and silencing an enemy for Y seconds.
Purple Skill: Polished Crown.
King K’s blue skill deals 50% more damage and will silence enemies for Y% more seconds.
Red Skill: Brass Knuckle Punch.
King K’s basic attack deals 80% more damage.
-Speed increases by 50% for 10 seconds.
-Defense increases by 35% for 15 seconds.
Friendship 1: King K. and Ridley.
Campaign Story: Sinister Two. “King K. and Ridley are searching for a special golden banana.”
Disk: Defense Dragon.
When Belly Bonk is in use, King K. is granted a shield that lasts for Y seconds.
Friendship 2: King K. and Randall.
Campaign Story: Scaled Stompers. “Randall is showing King K. how to scare children.”
Disk: Scare Senior.
King K. will not be targeted as much by enemies.
If you enjoyed this, somehow, that’s good.