The evil eels (3/5 little mermaid concepts)

Flotsam and jetsam


Quote:
“Poor child”
“Poor, sweet child.”


:star:


Blue Frontline tank


Skills and attacks

Basic attack:
The eels zap an enemy dealing x


White attack: quiet child
The eels wrap around an enemy, this attack stuns them and it deals 68 damage


Green skill: magic eyes
The eels eyes glow bright yellow and study the enemy team


Blue attack: shock me, shock you
After the eels are attack every x seconds they use a counter where when attacked they zap the enemy with the same amount of damage


Purple skill: Ursula’s eels
The eels zap an enemy and take 50% of their health and give it to their team


Animations 

Entrance:
Swims in


Defeat:
Disintegrates


Victory:
Wraps around each other and laughs


Friendships 

Ursula:
Disk: the evilest villains in the ocean
Quiet child does 2x more damage


Shenzi, banzai, and Ed
Disk: minions of evil
They do more overall damage.

2 Likes

Please post all suggestions

Team?

Use a variable rather than a specific value

Either make it study all enemies or do something else to make it less bland

Why not make it a regular cool down counter attack?

Purple skills are passive

You should try doing Red skills

Friendship disks need a variable and a Star upgrade

I meant Trials team

I just noticed I forgot it

Please explain what these are

Friendship disks have an X variable that gets upgraded with disk power. They also have a star upgrade which goes up to 5 stars and is upgraded with memory disks.

By the cool down counter I meant something like Randall’s counter attack where once every X second and he can counter an attack.

1 Like
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