Trial team: Red
A powerful boxer with an array of knockout moves…is really a kangaroo with boxing gloves, be wary of his powerful haymaker
Entrance: Hippety Hopper hops into the battlefield
Victory: Hippety Hopper raises his hand up with a smile
Defeat: Hippety Hopper gets tired and stops to catch his breath
Basic attack: Hippety Hopper kicks the nearest enemy with two feet, dealing X damage.
White: Haymaker (Fantastic damage )
Passive: For each basic attack hippety hopper deals to an enemy, he is granted X attack power and 25% attack speed
Active: Hippety Hopper hits the nearest enemy with a strong haymaker, dealing X damage to the foe, knocking the foe back and dealing X extra damage per each amount of attack power increased on him.
Green: Body blow
Hippety Hopper delivers a body blow to the nearest enemy. dealing X damage to the foe and knocking the enemy back.
This skill is unavoidable and uncounterable.
Blue: Hippety skip
Hippety Hopper jumps towards the enemy with the highest attack power and hits the enemy with a flying lariat, dealing X damage to the foe, knocking the enemy back, stunning the enemy and stealing 35% of their attack power and giving it to himself.
Purple: Finding the angle
Hippety Hopper has 45% attack power against non-tank enemies
Red: Bouncing boxer
Whenever Hippety Hopper crits against an enemy, he stuns that enemy for 4 seconds and halves the duration of buffs on that enemy.
“Hippety skip” now steals 25% more attack power and 2 buffs from the target enemy.
+X damage to “Haymaker”
+X skill power
Stuns drains attack power
All stuns against enemies now drains their attack power by 25% for 5 seconds.
Hippety Hopper/Donald duck
Increased power to “haymaker”
“Body blow” now deals X more damage per each 15% amount of attack power that is increased on hippety hopper.