Happy Halloween……
William Afton
“I always come back…”
Behold, the man behind the slaughter. Now springtrapped, William Afton will surely give a new level of terror to the enemies.
Stars:
Role: Tank
Position: Front
Trial Team: Red
Entrance: Trudges in
Victory: Starts to walk off
Defeat: Starts to glitch out and stand still
Attack: Punches an enemy
Stationary Mode (Fantastic Damage)
William will temporarily deactivate himself and remain still for 10 seconds. After 10 seconds he will jumpscare all enemies, dealing X damage and 50% of the damage he blocked from this skill. All enemies will also be scared for 12 seconds.
Mind The Trap (Fantastic Damage)
William will throw a Springlock mask at a random enemy, dealing X damage and applying Shatter for 7 seconds. Every 3 seconds they recieve X damage. This cannot be removed.
Always There
William will fulfill his promise of returning by reviving and healing himself X HP when he is reduced to 0 HP. This only triggers once per wave. William also scares all enemies for 12 seconds when he revives.
Sensing Fear
At the beginning of each wave, William will sense the enemy with the most Skill Power’s fear, scaring them for the remainder of the wave. Scared enemies also deal 50% less damage to William.
The damage reduction is reduced against enemies above level Z.
Fazbear’s Fright
If William receives more than 5 basic attacks, he will apply 4 stacks of Weakness to the enemy who last damaged him for 9 seconds.
Scared enemies recieve Z damage per second while scared.
Additional Stat Boosts:
+Z Max HP
+Z Armor
+Z Reality
Friendship Disks:
William-Hades
Cheating Death
Buffs While Enemies Are Scared
+Z Armor per Scared enemy
+Z Basic Damage
- William and his allies gain 10%/20%/30%/40%/50% more skill power per Scared enemy in combat
William-Licorice Cookie
Grim Expression
Steal Energy and Reality
+Z Max HP
+Z Damage to “Mind The Trap”
- When an enemy is scared, William steals Z reality from them for the rest of the wave
- When an enemy is scared, William steals 20/40/60/80/100/ energy from them. This happens every 4 enemies scared.
BATTLE BADGE
Requirement to Charge: 3 enemies are KO’d.
Stat Buff: +Z Skill Power
Lineup Based Buff: +Z Reality per Blue Team ally
Effect Buff: Invincibility for 5 seconds