The rest of MSH Concepts

Well Mr.waternoose is technically in jail so…Chief Bogo should have him locked up?

The problem is that Waternoose can’t cooperate with Sulley with Boo on his shoulders, as he wanted to kidnap children. What about Randall not being in this game-well, some people connect their concepts, so let us imagine, that’s what we do here.

2 Likes

I do try to limit my friendhsips to either those in game or the concepts I make, except on rare exceptions.

7 seconds for allies level 1-20 and 4 seconds for allies level 21-X.
And yes, I believe you are right, I should increase the % of scaring.

1 Like

I also try, but here I wanted to make an exception. Next time I’ll try to avoid this.

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Im currently adding to my extended character list. This Waternoose concept is quote good! Mind if I use it for inspiration?

Why not, I’m really glad to hear that. You inspired me to write this one, honestly:D

Well thank you :grin:

(20 characters)

@Champion_David If you think about it, a lot of villains in-game have met fates similar to Waternoose, but continue to fight. Scar was mauled to death by a pack of hyenas, Hades was punched into an endless lake of ghosts, and Gaston fell to his death off of a cliff a few thousand feet high. Yet they fight :wink:

But, they also have no heroes from their movie(s). Which I feel is a weird point.

Cruella De Vil
3-star, Midline, Control


“Just wait! You’ll be sorry, you fools! You idiots!”

White skill: Crushing determination
Damage type: Normal


Cruella runs away from the battlefield and returns in her car, driving through the enemy team, dealing X damage to every enemy she touches and knocking them back. Cruella is untargetable and unvunerable when driving. After that Cruella receives a shield with X HP, which lasts 5 seconds.

Green skill: Poisoning trail
Damage type: Fantastic


Cruella creates a cloud of smoke, dealing X damage over 5 seconds to all enemies. When an enemy is in the cloud, his/her movement and attack speed is reduced by 25%.

Blue skill: Till the job is done
Damage type: Normal


Jasper and Horace crawl from the back and smash the furthest to Cruella opponent, dealing X damage and stunning him/her for 8 seconds.
Stunning can fail against enemies above level X.

Purple skill: Living for furs


Cruella gets X Armor bonus and 50% attack speed when shielded.

Red skill: Win the wardrobe


Cruella gets a shield with X HP every time Jasper and Horace damage an enemy. She also gets X Reality for the rest of the wave when using “Poisoning trail”.
+X Max HP
+X Skill Power
+X Damage dealt by “Crushing determination”

Friendship disks

Cruella/Ursula
“Name your price”, Shields give Energy
+X Armor Negation
Cruella gets 50*S Energy every time she is shielded.

Cruella/Scar
“Getting hands dirty”, More dangerous smoke
+X Basic Damage
Cruella’s enemies have a 20*S% to get blinded for 4 seconds when her smoke cloud touches them.

2 Likes

As I mentioned.

Governor Ratcliffe
1-star, Frontline, Tank


“This is my land! I make the laws here!”

White skill: Drums of war
Damage type: Normal


An army of settlers attack the enemy team with shovels and pitchforks, hurting random enemies 13 times. Each hit deals X damage.

Green skill: Riches for cheap


Ratcliffe gets his pistol and shoots in the air, silencing 3 closest enemies to him for 6 seconds.
Silencing can fail against enemies above level X.

Blue skill: Them or us


Ratcliffe gains X shield for 7 seconds. When shielded, he is unvunerable to pushing back.

Purple skill: Mine, mine, mine


Each time Ratcliffe attacks an enemy with the most energy, he steals 20 Energy from him/her.
This can fail against enemies above level X.

Red skill: Mountains of gold


Ratcliffe heals X HP each time he steals Energy with “Mine, mine, mine”. “Riches for cheap” also increases movement and attack speed of Ratcliffe and his allies by 75% for 5 seconds.
+X Max HP
+X Armor
+X Shield HP for “Them or us”

Friendship disks

Governor Ratcliffe/Hector Barbossa
“Not just pebbles”, Gold gives power
+X Skill Power gained with “Mine, mine, mine”
“Mine, mine, mine” also increases Ratcliffe’s Skill Power. He can maximum get a 15*S% bonus per wave.

Ratcliffe/WALL-E
“Shove in a shovel”, Anti-blind shields
+X Basic Damage
+X Armor
“Them or us” gives Ratcliffe a 18*S% chance to avoid blinding.

The next one is gonna be ridiculous:D

My topic, doin here whatever I want:D

Hopper
2-star, Midline, Damage


“Now let me tell you how things are supposed to work: The sun grows the food, the ants pick the food, the grasshoppers eat the food.”

Entrance: flies to the arena with his arms crossed behind his back.
Basic: throws a grain at the enemy.
Victory: gets a grain and eats it, smiling viciously.
Defeat: loses an antenna and gets scaried.

White skill: Keeping in line
Damage type: Normal


Hopper breaks a bottle with grains, which flood the arena, dealing X damage to all enemies and stunning random two of them for 5 seconds.
Stunning may fail against enemies above level X.
When enemies outnumber Hopper’s team, he and his allies get 25% attack speed bonus for 8 seconds.

Green skill: Summer hunger
Damage type: Fantastic


Hopper throws 3 mosquitoes at the enemy team. Each deals X damage.

Blue skill: Bad grasshopper!
Damage type: True


Hopper calls Thumper, who deals X damage to one enemy and then fights on Hopper’s side, with 50% Hopper’s Basic Damage and 10% HP. His next attacks deal Normal damage. Hopper can call Thumper once per wave.

Purple skill: A hundred to one


When enemies outnumber Hopper’s team, he and his allies get immuned to scaring/studying. This can fail against enemies above level X.

Red skill: Guarantee your safety


Hopper and his allies get X Armor and X Reality if the enemies outnumber their team. “Summer hunger” also reduces enemy’s Armor by X.
+X Basic Damage
+X Damage dealt by “Summer hunger”
+X Thumper’s max HP

Friendship disks

Hopper/Yax
“Natural foods”, Helpful grains
+X Max HP
Each time Hopper uses “Keeping in line”, he becomes immuned to all debuffs for 2*S seconds.

Hopper/Rex
“The apex predator”, Spooky scary grasshoppers
+X Armor Negation
When Thumper appears on the arena, he scares the enemy team for 3*S seconds.

2 Likes

all in all it is good, except, the obvious that his white is Nick’s white :wink:

What about that scene wear he makes a seed avalanche that destroys those two grasshoppers? Cuz imo, that would make a better white :wink:

I remember that scene, but I’m not sure how to make it special. I’ll think about it.
Yep, that would also make sense for the “Natural foods”:smiley:
Edit: changed the white. Thanks for your feedback @Champion_David :wink:

1 Like

Anytime and every time :wink:

2 Likes

Box office hits? Animated series? Protagonists, finally? Meh, not for this topic.

The Horned King
3-star, Backline, Damage


“Arise, my messengers of death! Our time has arrived!”

White skill: The Caudron Born
Damage type:Fantastic


The Army of the Dead rushes through the enemy team, dealing X damage to them all and either silencing or scaring them. Both sicencing and scaring can fail against enemies above level X.

Green skill: Always get blamed
Damage type: Fantastic


Creeper on a Gwythaint flies through the enemy team, dealing X damage to those the dragon touches and knocking them back.

Blue skill: Thirsted to be a god


Each time when the Horned King’s ally gets KOd, he resurrects him/her with 15% HP. The ally can’t gain Energy, can’t get charmed and automatically gets KOd after 10 seconds. The skill won’t trigger if the Horned King is charmed or KOd.
Allies above level X get KOd after 5 seconds.

Purple skill: Among mortal men


The Horned King deals 300% damage to revived or resurrected enemies.
The bonus damage is lower against enemies above level X.

Red skill: Curse you!


Every 3rd basic attack of the Horned King curses the enemy for 5 seconds. “Always get blamed” saps all damaged enemies for 8 seconds.
Both cursing and sapping have a chance to fail against enemies above level X.
+X Max HP
+X Reality Negation
+X HP for allies revived with “Thirsted to be a god”

Friendship disks

The Horned King/Maleficent
“How to train your minion”, More powerful dragons
+X Skill Power
“Always get blamed” deal 20*S% bonus damage to the disabled enemies (Stunned, silenced, frozen, charmed).

The Horned King/The Queen of Hearts
“The top ruler”, Loyal to the King
+X Armor
The Horned King’s allies get immuned to charming. They get a 15*S% attack speed boost for the wave if someone tries to charm them.

2 Likes

Shan Yu
1-star, Frontline, Damage


“Your walls and armies have fallen! And now it’s your turn!”

White skill: From the mountains
Damage type: Normal


The Huns launch 17 arrows at the enemy team. Each arrow deals X damage to one of them.

Green skill: Scout from above
Damage type: Normal


Hayabusa flies to the furthest enemy and deals X damage with his claws.

Blue skill: We should return it


Shan Yu finds an item which belongs to the enemy with the least Armor, and studies him/her for 8 seconds. While this debuff is active, Shan Yu attacks only that enemy.
Studying can fail against enemies above level X.

Purple skill: I’m ready


Shan Yu gains X Armor for each 5% HP he is missing.

Red skill: Challenge my strength


Shan Yu gets invincible for 5 seconds each time he loses 25% or more HP in one hit. He also gets a 50% Basic Damage bonus for 9 seconds if disabled.
The bonus is lower if disabled by an enemy above level X.
+X Max HP
+X Reality
+X Armor gained with “I’m ready”

Friendship disks

Shan Yu/Megavolt
“Bird hunting”, Falcon blinds enemies
+X Skill Power
“Scout from above” blinds the enemy for 1,2*S seconds.

Shan Yu/Jafar
“Revenge to neigbours”, Burning arrows
+X damage per second for a burning arrow
Each arrow shot by "From the mountains has a 18*S% chance to burn.

1 Like

No one likes him, but I didn’t ask anyone:D

Alameda Slim
1-star, Midline, Control


“When you’re takin’ revenge, every last acre counts.”

White skill: Yodel-Adle-Eedle-Idle-Oo


Slim gets a guitar and sings, stunning the enemy with the most HP for 10 seconds. All other enemies get silenced for 10 seconds.
These effects can fail against enemies above level X.

Green skill: Dumb sack of hammers
Damage type: Normal


Phil, Gil and Bill rush through the enemies on horses, hitting random enemies 3 times, dealing X damage with each strike.

Blue skill: Who am I?
Damage type: Normal


When the first enemy gets KO’d, Slim puts on a coat, a hat and spectacles of his alter ego Yancy O’Del for 8 seconds. Slim gets twice energy when this skill is active. His basic attacks also deal X bonus damage to disabled enemies.

Purple skill: Claimed to be the best


All disables by Slim and his allies last 30% longer. This can fail for effects put by allies above level X.

Red skill: Till the fat man sings


“Yodle-Adle-Eedle-Idle-Oo” now charms enemies for 5 seconds instead of silencing. Slim gets 30% damage back as healing when “Who am I?” is active.
Slim gets less HP when attacking enemies above level X.
+X Skill Power
+X Armor Negation
+X Improved Healing

Friendship disks

Alameda Slim/Chief Bogo
“Playing with fire”, Stuns more enemies
+X Skill Power
“Yodel-Adle-Eedle-Idle-Oo” has a 14*S% chance to stun 2 enemies.

Alameda Slim/MMMMM
“Masters of disguise”, Hides behind his coat
+X Armor
“Who am I?” makes Slim untargetable for 1,6*S seconds.

Wait, what’s that MMMMM? Coming soon?

Sooner than I thought. You could guess, that MMMMM is Magnificent, Marvellous Mad Madam Mim!

Madam Mim
1-star, Frontline, Damage


“He must see some good in you, and in my book, that’s bad!”

White skill: I can change size!


Madam Mim changes size for 9 seconds. A playes gets 2 options:
*To turn her huge(Deals X bonus Basic Damage and gets 35% less damage from enemy attacks)
*To turn her tiny(Becomes untargetable).

Green skill: Wizard duel
Damage type: Fantastic


Madam Mim transforms into an animal to deal damage. The animal choice depends on her size.
Normal-fox(X damage to one enemy);
Huge-rhino(X damage to all enemies and pushing back);
Tiny-chicken(X damage to closest enemies and silencing them).

Blue skill: Ugly old creep


Madam Mim scares the enemy team with her ugly face for 11 seconds.
Scaring can fail against enemies above level X.

Purple skill: Rules if the game


When disabled, Madam Mim has a 50% chance to put the same effect on the enemy.
The chance is lower for enemies above level X.

Red skill: My dish of tea


Madam Mim gets bonuses when changes her size.
When huge, Madam Mim gets 75% less damage instead of 35%;
When tiny, she gets a 50% dodge chance.
Percentages are lower against enemies above level X.
+X Max HP
+X Skill Power
+X bonus Basic Damage when huge

Friendship disks

Madam Mim/Maui
“Shapeshifting superior”, Shields animals
+X Skill Power
When turning into an animal, Madam Mim gets a shield of 6*S% of her max HP.

Madam Mim/Cruella De Vil
“Running pink coat”, Cat rush
+X damage dealt by the cat
When KOd, Madam Mim transforms into a cat and deals true damage to the enemy who defeated her. Mim can maximum take 5*S% of his/her max HP.

3 Likes
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