Raspberry Mousse Cookie
“For House Raspberry!”
Wielding excellent swordsmanship, Raspberry Mousse duels with his enemies, for the honor of House Raspberry.
Trial Team: Red
Entrance: Walks into battlefield and gets his sword out.
Victory: Raises his sword up high
Defeat: Puts his sword down in dishonor
Attack: Slashes enemies with his sword
White Skill: Challenging Duel (Normal Damage)
Raspberry Mousse strikes at the three front most enemies, dealing X damage to them. He then parries the strongest enemy on the team, dealing damage equal to a critical hit to them.
The chance to Super Crit an enemy with this skill increases by 1% for every 1% HP removed by the previous enemy.
Green Skill: Graceful Parry (Normal Damage)
Raspberry Mousse parries the frontmost enemy, dealing X damage and knocking them back. This deals X more damage with each subsequent use and ignores all armor on enemies.
Blue Skill: Raspberry Reprise
Enemies damaged by “Challenging Duel” will receive his mark for 7 seconds. Marked enemies with receive 50% more damage from basic attacks and attacks against them cannot be reduced by armor or reality.
The “Mark” effect has a chance to fail against enemies above level X.
This is what his mark looks like:
Purple Skill: Living For Duel
Raspberry Mousse gains X basic damage each time he uses his active. This buff is carried from wave to wave.
Red Skill: Symbol of Knighthood
Raspberry Mousse shares 50% of his basic damage with his allies.
Marked enemies lose X armor. If an enemy receive a mark while already marked, they take 75% of their starting armor as damage.
The bonus damage is reduced against enemies above level X.
Additional Stat Boosts:
+X Crit Damage
+X Skill Power
+X Damage to “Graceful Parry”
Honor To Us All
More Crits To Allies
+X Basic Damage from “Living For Duel”
+X (+25 per star level) Crit Damage
• Allies gain an XX% (+20 per star level) chance to super crit marked enemies.
• Raspberry Mousse and his allies heal X HP when damaging a marked enemy.
Raspberry Mousse/Captain Amelia
+X Max HP
+Marked Enemies lose X skill power.
• If an enemy gains a buff or a debuff, the mark lasts X (+1 per star level) seconds longer.
• Allies deal XX% (+20 per star level) more damage to marked enemies.