To simply sum up…
when something is “too good” it can be changed immediately (Port Events, Surge, taking away 30 Badge Crates, raising up the needs for badges after Yellow+7, … )
but when something gives “too little” it needs 3+ months of feedback (Disk, Mod Power, RS Chips, Megabits scaling… insert whatever you want here).
Like guys. We all know the game has to make money. Obviously it is a business, it must sustain itself and give some yield as well. It´s just that… think about it. Why would I want to spend on a bad feature? On a feature I know I will have to spend again very soon because it just does not scale?
Oh, how much would I like to analyze the data, would surely be interesting to see even 10% of it.